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Welcome to my GitHub page 😸

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I am Luciano, also well known as Xeeynamo. I am a software engineer who strongly believe in open source and the power of the community.

You will find some research and reverse engineering about commercial videogames in C#, two game engines in C++, some back-end experiments in Golang and front-end in React.

All the projects here are hobby projects and they do not represent my skillset.

Luciano Ciccariello GitHub statistics

Luciano Ciccariello's Projects

compendiumdatabase icon compendiumdatabase

An experimental shared social-oriented Persona database for Kingdom Save Editor

croc icon croc

Decompilation of Croc: Legend of the Gobbos

decomp.me icon decomp.me

Collaborative decompilation and reverse engineering website

einhander icon einhander

Tools and reverse engineering of the PS1 game Einhander

fastblit icon fastblit

Fast image drawing library, written in C#

ff6le-ce icon ff6le-ce

FF6LE fork that handle many ROM expansions

ffxv icon ffxv

Final Fantasy XV Reverse Engineerng and libraries

frogress icon frogress

An api for storing and retrieving decomp project progress 🐸

kh1 icon kh1

WIP Decompilation of Kingdom Hearts (PS2, JP)

khlua icon khlua

Kingdom Hearts decompiled LUA scripts

kingdomheartspatch icon kingdomheartspatch

Very old stuff I developed back in 2011 for the Italian and English KH2FM translation

maniaapi icon maniaapi

A collection of code reversed from Sonic Mania to assist the development of Sonic Mania mods.

mipsdump icon mipsdump

An experimental MIPS disassembler written in F#

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