Comments (2)
Right, we've probably never hit this condition because we're always splitting conversion into multiple smaller XKT files (like here).
BTW if that loop never ends, then it means WebGL is out of memory for your model, a dire situation, but we'll at least be optimistic and add a recovery attempt of some sort.
Are you able to provide your XKT file so we can test the fix?
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Unfortunately we can't share with you the XKT files because they cannot be disclosed as they are property of a client.
If you want, we can still test your fixes in our environment before releasing.
If it cab be helpful, those files were working with the 2.3.5
version of @xeokit/xeokit-sdk
.
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Related Issues (20)
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