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XiaomengT's Projects

awesome-cs-books icon awesome-cs-books

经典编程书籍大全,涵盖:计算机系统与网络、系统架构、算法与数据结构、前端开发、后端开发、移动开发、数据库、测试、项目与团队、程序员职业修炼、求职面试等

codinginterviewsnotes icon codinginterviewsnotes

涵盖C++ Primer 5th、 effective C++ 、 STL api和demos C++ 基础知识与理论、 智能指针、C++11、 Git教程 Linux命令 Unix操作系统(进程、线程、内存管理、信号)计算机网络、 数据结构(排序、查找)、数据库、、C++对象模型、 设计模式、算法(《剑指offer》、leetcode、lintcode、hihocoder、《王道程序员求职宝典》)、面试题、嵌入式相关等

custommeshcomponent icon custommeshcomponent

The minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a series of articles that cover the topic.

deeplearning-500-questions icon deeplearning-500-questions

深度学习500问,以问答形式对常用的概率知识、线性代数、机器学习、深度学习、计算机视觉等热点问题进行阐述,以帮助自己及有需要的读者。 全书分为18个章节,50余万字。由于水平有限,书中不妥之处恳请广大读者批评指正。 未完待续............ 如有意合作,联系[email protected] 版权所有,违权必究 Tan 2018.06

directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

dive_into_deep_learning icon dive_into_deep_learning

✔️李沐 【动手学深度学习】课程学习笔记:使用pycharm编程,基于pytorch框架实现。

fun-with-graphics icon fun-with-graphics

这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

games101 icon games101

GAMES101: 现代计算机图形学入门 作业

hw3d icon hw3d

C++ 3D graphics engine under Direct3D 11. Developed in a Planet Chili video tutorial series that can be found on YouTube. https://youtu.be/_4FArgOX1I4

ifcplusplus icon ifcplusplus

IfcPlusPlus is an open source C++ class model, as well as a reader and writer for IFC files in STEP format. Features: Easy and efficient memory management using smart pointers. Parallel reader for very fast parsing on multi-core CPU's. Additionally, there's a simple IFC viewer application, using Qt and OpenSceneGraph. It can be used as starting point for all kinds of applications around the open building model standard IFC.

learnopengl icon learnopengl

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

luisarender icon luisarender

High-Performance Multiple-Backend Renderer Based on LuisaCompute

mini3d icon mini3d

3D Software Render Engine in 700 Lines !!

nerf icon nerf

Code release for NeRF (Neural Radiance Fields)

pbr-white-paper icon pbr-white-paper

⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)

real-time-rendering-3rd-cn-summary-ebook icon real-time-rendering-3rd-cn-summary-ebook

:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。

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