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xinyangjiang's Projects

actor icon actor

Official Pytorch implementation of the paper "Action-Conditioned 3D Human Motion Synthesis with Transformer VAE", ICCV 2021

ai4animation icon ai4animation

Bringing Characters to Life with Computer Brains in Unity

amp icon amp

Code for "Adversarial Motion Priors Make Good Substitutes for Complex Reward Functions"

blasfeo icon blasfeo

Basic linear algebra subroutines for embedded optimization

cddlib icon cddlib

An efficient implementation of the Double Description Method

cgal icon cgal

The public CGAL repository, see the README below

horizon icon horizon

an intuitive optimization tool tailored to robotics, based on CasADi

humor icon humor

Code for ICCV 2021 paper "HuMoR: 3D Human Motion Model for Robust Pose Estimation"

imu_utils icon imu_utils

A ROS package tool to analyze the IMU performance.

kalibr icon kalibr

The Kalibr visual-inertial calibration toolbox

legged_control icon legged_control

Nonlinear MPC and WBC framework for legged robot based on OCS2 and ros-controls

mex_cmake icon mex_cmake

Tutorial for compiling MATLAB MEX functions using cmake

mpc-net icon mpc-net

Accompanying code for the publication "MPC-Net: A First Principles Guided Policy Search"

mvae icon mvae

Character Controllers using Motion VAEs

pfnn icon pfnn

Phase-Functioned Neural Networks for Character Control

phc icon phc

Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars

pointnet.pytorch icon pointnet.pytorch

pytorch implementation for "PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation" https://arxiv.org/abs/1612.00593

pytorch icon pytorch

Tensors and Dynamic neural networks in Python with strong GPU acceleration

qhull icon qhull

Qhull development for www.qhull.org -- Qhull 2020.2 (8.1-alpha1) at https://github.com/qhull/qhull/wiki

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