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GoogleCodeExporter avatar GoogleCodeExporter commented on September 2, 2024
By the way, I will probably need to fix this myself so I could make and submit 
a patch. However, where to put the vars (and the interface to get/set them)?
- in the world object?
- in the btPersistentManifold object? 

Original comment by [email protected] on 11 Feb 2014 at 12:51

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 2, 2024
That might be a similar problem to mine I just added with number 793.

Original comment by [email protected] on 19 Feb 2014 at 5:23

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 2, 2024
I'll look into fixing this before next release. I will create a bug-fix release 
pretty soon. 

Note that development moved over to github, for the Bullet 2 and Bullet 3 
merge. This merge is going to take time, and during this merge you can just 
Bullet 2 as usual.

http://github.com/erwincoumans/bullet3

Original comment by erwin.coumans on 19 Feb 2014 at 6:27

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GoogleCodeExporter avatar GoogleCodeExporter commented on September 2, 2024
moved to github  https://github.com/bulletphysics/bullet3/issues/59

Original comment by erwin.coumans on 30 Mar 2014 at 5:02

  • Changed state: Done

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