yangfei1223 Goto Github PK
Name: Fei Yang
Type: User
Company: None.
Bio: I am a Ph.D. of NJUST. CS. school, majoring in 3D computer vision.
Location: Nanjing 210094, China
Blog: None.
Name: Fei Yang
Type: User
Company: None.
Bio: I am a Ph.D. of NJUST. CS. school, majoring in 3D computer vision.
Location: Nanjing 210094, China
Blog: None.
My modify on ALE of Ladicky.
Codes for Learning Affinity via Spatial Propagation Networks
Continuous Conditional Random Field Convolution for Point Cloud Segmentation
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
A set of examples around pytorch in Vision, Text, Reinforcement Learning, etc.
Expanded Cross Neighborhood distance based Re-ranking (ECN)
Fully Convolutional Networks for Semantic Segmentation by Jonathan Long*, Evan Shelhamer*, and Trevor Darrell. CVPR 2015 and PAMI 2016.
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
GAMES101: 现代计算机图形学入门 作业
Homework repo. for GAMES-101: https://sites.cs.ucsb.edu/~lingqi/teaching/games101.html
主要是学习闫老师的GAMES202高质量实时渲染完成的大作业
simple emacs config for learn emacs in 21 days.
My config for bbatsov/prelude.
My spacemacs config based on zilongsharen on Linux
My spacemacs config based on zilongshanren on Windows.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Atom sample viewer project for the Open 3D Engine
Atom test project for the Open 3D Engine
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
Semantic Segmentation Architectures Implemented in PyTorch
:blue_book: 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Real-Time Rendering 4th》的前置阅读材料。
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.