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yangjunhua's Projects

absystem icon absystem

Unity3D AssetBundle 打包与管理系统,支持增量更新打包

astrellapbr icon astrellapbr

Custom PBR surface shader for Astrella from Robot Lab

behaviac icon behaviac

behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task network(BT, FSM, HTN)

bgfx icon bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ceto icon ceto

Ceto: Ocean system for Unity

cryengine icon cryengine

CRYENGINE is a powerful real-time game development platform created by Crytek.

demilib icon demilib

A library of various utilities and tools for Unity (alpha)

directx-graphics-samples icon directx-graphics-samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

dotween icon dotween

A Unity C# animation engine. HOTween v2

faceworks icon faceworks

A middleware library and sample application for high-quality skin and eye rendering

game-programmer-study-notes icon game-programmer-study-notes

:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

gpu-pro-6 icon gpu-pro-6

This is the software repository for the book GPU Pro 6.

gpu-pro-7 icon gpu-pro-7

Source code repository for the Book GPU Pro 7

gscreenstool icon gscreenstool

This a little screenshot tool for Windows that can take and save sceenshots from DirectX games and other applications. Also shows FPS and time.

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