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Matthew Yates's Projects

3d-sprites-rpg icon 3d-sprites-rpg

Mostly just testing out 3D sprite mechanics in Unity; 2D elements in a 3D world.

animate.css icon animate.css

🍿 A cross-browser library of CSS animations. As easy to use as an easy thing.

citysim_game icon citysim_game

An isometric, city-building/simulation game, made with MonoGame. Available on Windows (an Android port *was* in development).

gms_multiplayer_framework icon gms_multiplayer_framework

A base template, or 'framework' (a bit over-the-top wordage), for a multiplayer game in GameMakerStudio. Contains a base client, made with GMS, and a server for the client to connect to, made with Node.JS

hidenseek_game icon hidenseek_game

A multiplayer game based on Hide and Seek mechanics - made in Unity, with Proton Networking for multiplayer functionality.

lutebot-playlist-editor icon lutebot-playlist-editor

Making playlists for LuteBot, a mod tool for Mordhau, was a pain in the ass so I made a playlist editor.

monogame_prototyping icon monogame_prototyping

Isometric, Grid-Based Prototyping (was going to be a game but was scrapped) made with MonoGame. Farm prototype was just a random name picked lmao don't ask where it came from

nez icon nez

Nez is a free 2D focused framework that works with MonoGame and FNA

nocode icon nocode

The best way to write secure and reliable applications. Write nothing; deploy nowhere.

pybrowser icon pybrowser

Custom web browser made with Python & PyQt5 for scraping web pages during a browsing session

zarcade_game icon zarcade_game

Zombie arcade shooter / bullet hell, based on GameBoy colors/graphics. Made with Unity.

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