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MetalKnight56 avatar MetalKnight56 commented on August 27, 2024

duplicate of #1303

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JonasL0430 avatar JonasL0430 commented on August 27, 2024

So I noticed that issue 1303 is supposed to be fixed in the next update. With that said, that issue seems to be about first person view, not colliders. Additionally, I've tested this issue that I posted in the early access version of the next update available through patreon, and it seems to still not work. Is there (or will there be in the foreseeable future) any way to scale up the player properly? While retaining collider and hit box functionality?

from epicfightmod.

MetalKnight56 avatar MetalKnight56 commented on August 27, 2024

So I noticed that issue 1303 is supposed to be fixed in the next update. With that said, that issue seems to be about first person view, not colliders. Additionally, I've tested this issue that I posted in the early access version of the next update available through patreon, and it seems to still not work. Is there (or will there be in the foreseeable future) any way to scale up the player properly? While retaining collider and hit box functionality?

The fix that was mentioned is not yet available for the public. It's retained in our development enviroment and we'll release it once it's stable enough for use. Though it's marked as solved you can't really access it yet. The complete feature list is stated in the patreon post.

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JonasL0430 avatar JonasL0430 commented on August 27, 2024

Thank you for the information. Just to clarify, I have heard about the first person view being overhauled in an upcoming update.

However, are you also saying that full Pehkui mod compatibility (colliders and first person view) is coming in a later update?

To know that pehkui compat has been fixed in a dev environment would be huge for planning my current project.

I did read through the changes listed on patreon and I didn't see anything related to pehkui. There's the mermaid mod compat changes which sound kinda related, but from my testing pehkui compat is still broken with the latest early access version of epic fight.

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