Comments (1)
Thanks for your request, however, please refer to https://github.com/yomotsu/camera-controls/issues?q=is%3Aissue+Trackball+Controls
from camera-controls.
Related Issues (20)
- It would be nice to have setFov method with smooth transition HOT 2
- Transition updateCameraUp HOT 2
- Control functions skip frames when frameloop = demand HOT 3
- setFocalOffset -- How to keep the model always facing the screen HOT 2
- Use .isSphere instead of "instanceof Sphere" HOT 2
- The automated release is failing 🚨 HOT 1
- Can you add an "autoRotate" function, like OrbitControls in Threejs? HOT 2
- moveTo changes target incorrectly
- using "isSphere" requires three.js version compatibility bump to r160 HOT 3
- Collision detection is abnormal HOT 3
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- Truck/Controls Event Listener Disappears after Clicking Twice HOT 2
- Forward scroll slower than Backward scroll motion in Infinite Dolly mode HOT 2
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- Use CSS to complete the screen flip, and the camera is adapted HOT 2
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- Method to stop transitions? HOT 1
- smoothTime doesn't work with dollyInFixed (infinite dolly) after user input on Mobile HOT 1
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