Fabio Goto's Projects
Abstract JS classes to help standardize object types on certain projects.
Like my React Webpack base, but for AlpineJS.
Angular directives for parsing and validating credit card inputs
An AngularJS boilerplate project.
Boilerplate para projetos usando AngularJS, com um pequeno twist. 😵
Simple React component that loads images asynchronously.
A block construction kit for the Gutenberg Block Editor, with a standalone so you can test stuff.
A simple credit card validation library in JavaScript
Generic, multi-purpose control class, mostly useful for html inputs, originally a fork of `Xcontrol` by @rportela.
A simple tool built to help me build field arrays for use in DBForge, on CodeIgniter projects.
Parts of DragonRuby GameToolkit source released under MIT license.
Hey! This is a sandbox dedicated to help me in my path as a Dragon Rider!
An Express 4 + Nunjucks project template.
Repositório de código com projetos para o assignment da disciplina "IoT e Conectividade", do curso de "Desenvolvimento Fullstack e Programação em Linguagens Eficientes", da FIA Online.
📝 Webpack Loader for: FrontMatter (.md) -> HTML + Attributes (+ React/Vue Component)
Just a small crude example on how to request and parse data from an API with GameMaker: Studio 1
GMS1 and GMS2 control handling scripts, inspired by Derek Yu's Spelunky way of handling them :video_game:
My own GMS:1 touch control widgets, because I wanted to make some (might work with GMS2 too!) :video_game:
GameMaker Studio v1 Project Template
GameMaker Studio (1.x) sandbox project
GameMaker Studio v2 Project Template
Plant-based cooking website
A starting point for creating GTK tutorials.
Pixelated spaceship generator.
Project templates for HaxeDevelop/FlashDevelop, so I can have some boilerplate code predefined for me.
Preview, create PDFs, and print documents in your own style with templates in iA Writer.
HTML5 Game Engine
A procedural pixelated spaceship generator, remake of Dave Bollinger's "Pixel Spaceships".