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Home Page: https://guidedhacking.com/threads/d3d9-11-test-environments.11934/

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d3d11testenvironment's Introduction

GH D3D11 Test Environment

Nothing crazy in here, just a couple of test environments for you to practice hooking on.

The D3D11 project makes use of the DXSDK_DIR macro, so if you don't have that set up you may run into errors. One quick little work around is to just add a new entry to your PATH variable with the name DXSDK_DIR and the value being the path (including trailing '') to the sdk on disk.

More info @ GuidedHacking

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