Comments (5)
I wrote VoxMerger before a release of MagicaVoxel where the importing of .vox bigger than 256 was impossible. The interest of this program is therefore a little less since the last updates of MagicaVoxel.
Usually I work on different parts of a model in different projects, and when the time comes to do some final rendering, you have to be able to import all the parts at once.
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Yeah, I had to automate creating 5000 uniquely different models from a folder full of randomized .vox files, so combining with randomized input works great through this. I just don't feel like having to open 5000 individual files to Union them in MagicaVoxel, so I'd be happy to take any pointers on if/how that could be achieved.
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Well 5000 models in only one model could be too much, you will probably crash MagicaVoxel and/or VoxMerger.
Put few models into a folder and try combine it by enter this command : ./VoxMerger.exe --i YourFolder --o Result
YourFolder should be the path of your folder
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It's not that I'm making a model consisting of 5000 parts. I'm making 5000 unique models built from 10-20 random parts out of a big library. That part is already covered nicely by your tool! :)
If I put 10 files in the input folder, it makes a nice single VOX file. However, those 10 random parts are separate parts in the resulting VOX file that can be moved individually, but I'd like them to be a single model. The same as selecting them all in MagicaVoxel and pressing U to union them. But I'd like to do that last step programmatically :)
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Ah I see ! VoxMerger is not able to do that at the moment sorry. Will try to implement an option to union or not all the models
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Related Issues (10)
- Wheres the VoxMerger.exe? HOT 1
- Instructions not clear. HOT 2
- [Request] Be able to put an offset for each axis, so as to composite smaller models side by side.
- Does VoxMerger apply a grouping when merging? HOT 1
- Encountering Sequence contains no elements HOT 1
- Option to merge all scenes/layers into a single scene/layer HOT 4
- Position are not the same between MagicaVoxel & VoxEdit
- Renaming the group parent in function of the input file
- [Feature] Support same color accros palettes but with different material settings HOT 2
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