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Hi,

I'm work in software engineering for a living. On my spare time I play the guitar (badly) and dabble in game development. You might see jam entries, utility libraries and various other small projects here under my profile.

My plan is to at least release a few commercial games, although I'm not quite there yet at the time of writing.

Languages & tools I use (currently):

  • Godot Engine - a FOSS game engine for 2d work (which I mostly do)
    • Which means mostly gdscript (sometimes C#) for game programming
  • Go, C#, C for development for standalone tools / tests
    • SDL2, GLFW & Monogame frameworks when it's a GUI thing / game
  • C++ at times, although this is rare these days
  • Sometimes dabbling with F#

Social media & links

-Z September 2021

Zeb's Projects

pixderp icon pixderp

Various pixel graphic prototypes and tests, mainly boids simulation

raylib-go icon raylib-go

Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

vec icon vec

A simple 2D vector lib

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