Comments (1)
I'll throw in a few small tasks too just to keep track of them
- control list on game page
- SVG console border
- replace
[Z]
&[X]
with[A]
&[B]
in embedded font (also for firmware), also add Start, Select, and Joystick Click - pull in pending audio engine fixes from WASM-4 (currently in testing/review) EDIT: Not relevant if PCM comes in.
- more accurate neopixel colors in simulator ui (make brightness logarithmic perhaps?)
Watcher stuff from #32 (comment)
- Watcher should build once directly when running
zig build watch
-
unable to check cache: stat file '(ROOT)/src/cart.ld' failed: FileNotFound
errors when runningzig build watch
- Placing the zig root source file in the root (rather than e.g. a
src/
subdir) will cause the watcher to watch all files in the whole root dir, includingzig-cache
which causes errors and breaking the watcher whenever the cache changes. EDIT: Solved usingwatch_dirs
#33. - Watcher is finicky if wanting to have auto-converted assets because source assets should be watched but output assets shouldn't. I solved this personally by putting assets outside of the
src/
directory, but that then means that the watcher won't reload when the sources change. Perhaps it would be best for users to manually specify watched dirs/files in build.zig? For most users it would likely just besrc/
andassets/raw/
anyways. EDIT: Solved usingwatch_dirs
#33.
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