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zpconn's Projects

autojump icon autojump

A cd command that learns - easily navigate directories from the command line

dynamic2dlightning icon dynamic2dlightning

An example using Managed DirectX to perform normal mapping, bloom post-processing, and dynamic shadows in 2D.

fieldpong icon fieldpong

FieldPong is a modern re-imagining of Pong that takes place in a distorted gravitational field represented by a mass-spring grid in space.

gas icon gas

Gas is a 2D shader-based game rendering engine written in C# and using the Managed DirectX bindings (not XNA).

legend icon legend

A procedural generator for layered block-based worlds in Java.

lightgbm icon lightgbm

A fast, distributed, high performance gradient boosting (GBDT, GBRT, GBM or MART) framework based on decision tree algorithms, used for ranking, classification and many other machine learning tasks. It is under the umbrella of the DMTK(http://github.com/microsoft/dmtk) project of Microsoft.

quarto icon quarto

The game of Quarto in Java Swing with an AI powered by the min-max algorithm.

rainfall icon rainfall

My small and simple solution to the Palantir programming challenge in Haskell.

robofuehrer icon robofuehrer

The LHS submission for the computer programming event of the Pummill Math Relays.

scribe icon scribe

Realistic Handwriting with Tensorflow

simple icon simple

Interpreter for a simple scripting language called Simple, written in C.

stsvcut icon stsvcut

Streaming tsvcut command line program

tablesorter icon tablesorter

Github fork of Christian Bach's tablesorter (http://tablesorter.com) plugin

tcloptics icon tcloptics

A tiny implementation of composable lenses for nested structures in Tcl

terrainexplorer icon terrainexplorer

This terrain renderer implements a custom version of the chunked LOD algorithm using dynamic displacement of a single small grid.

thegrid icon thegrid

TheGrid is a mass-spring grid simulation that exists on the edge of stability, providing some epileptic visual effects.

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