Comments (4)
I see
It would be interesting to know what other users think about this, but it's unlikely that many people will see this issue on Github
what do you think about creating a poll on your Discord server, saying something like this:
Currently BetterCombat's first-person animation replicates the third-person animation, a suggestion came from a user that the first-person animation should be similar to Minecraft Vanilla, with the player's arms fixed on the screen, but putting this into the mod would take a lot of time, if BetterCombat's current animation doesn't bother you vote for the first option, if you believe that the proposed change would be better, vote for the second option
Video comparative:
Comparative.mp4
1️⃣ I like the current first-person animation (Default Behaviour)
2️⃣ I prefer the proposed new animation (Modified Version)
1️⃣ 2️⃣
Video download link to use on Discord - https://drive.google.com/file/d/1hoepilDwXVJQny9onCZHFG6ETs9aVFK3/view
screenshot of how it would look:
so if a lot of people prefer the new animation it would be worth the effort to implement it in the mod
from bettercombat.
This isn't just high fov, the fpv for this mod just looks quite bad imo
from bettercombat.
I think I understand your issue, however, I don't think there is any kind of solution that doesn't require rewriting the first person render stack.
from bettercombat.
I see It would be interesting to know what other users think about this, but it's unlikely that many people will see this issue on Github what do you think about creating a poll on your Discord server, saying something like this:
what do u think?
from bettercombat.
Related Issues (20)
- Attacking crashes when the offhand's attributes are null HOT 2
- ola xd
- Weapon slam when falling HOT 1
- Conflict With Forge Tiered and Tiered Reforge 1.20.1 HOT 5
- Issue with first-person animations HOT 1
- Not Working With Alex’s Caves HOT 1
- Armor shows when swinging weapon HOT 2
- Better Combat & Just Leveling compatibility HOT 1
- Incomportable with Industrial Revolution HOT 1
- Crash in third person after respawn HOT 3
- Incompatibility with Balkon's Weaponmod: Legacy HOT 1
- Adding stances for each weapon HOT 1
- Reach compat with Quality Equipment HOT 4
- Classically functional blacklist syntax HOT 1
- Add a Configuration option to change attack range/hit range for a specific mod/weapon set. HOT 2
- [1.20.1] neoforge incompatibilities HOT 3
- I hope this mod is compatible with Yes Steve Model and First-person Model HOT 1
- Can I only change the player's attack actions? Can I add these attack actions to a custom entity HOT 3
- Weapons not rendering while attacking HOT 1
- No animations on servers HOT 1
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from bettercombat.