The uncomplicated state management library for Yew.
Bounce is inspired by Redux and Recoil.
Yew state management solutions that are currently available all have some (or all) of the following limitations:
-
Too much boilerplate.
Users either have to manually control whether to notify subscribers or have to manually define contexts.
-
State change notifies all.
State changes will notify all subscribers.
-
Needless clones.
A clone of the state will be produced for all subscribers whenever there's a change.
Bounce wants to be a state management library that:
-
Has minimal boilerplate.
Changes are automatically detected via
PartialEq
. -
Only notifies relevant subscribers.
When a state changes, only hooks that subscribes to that state will be notified.
-
Reduces Cloning.
States are
Rc
'ed.
For bounce states to function, a <BounceRoot />
must be registered.
#[function_component(App)]
fn app() -> Html {
html! {
<BounceRoot>
{children}
</BounceRoot>
}
}
A simple state is called an Atom
.
You can derive Atom
for any struct that implements PartialEq
and Default
.
#[derive(PartialEq, Atom)]
struct Username {
inner: String,
}
impl Default for Username {
fn default() -> Self {
Self {
inner: "Jane Doe".into(),
}
}
}
You can then use it with the use_atom
hook.
When an Atom
is first used, it will be initialised with its Default
value.
#[function_component(Setter)]
fn setter() -> Html {
let username = use_atom::<Username>();
let on_text_input = {
let username = username.clone();
Callback::from(move |e: InputEvent| {
let input: HtmlInputElement = e.target_unchecked_into();
username.set(Username { inner: input.value().into() });
})
};
html! {
<div>
<input type_="text" oninput={on_text_input} value={username.inner.to_string()} />
</div>
}
}
If you wish to create a read-only (or set-only) handle, you can use
use_atom_value
(or use_atom_setter
).
#[function_component(Reader)]
fn reader() -> Html {
let username = use_atom_value::<Username>();
html! { <div>{"Hello, "}{&username.inner}</div> }
}
You can find the full example here.
If you wish to have a reducer-based state that changes based on actions,
you can use a Slice
.
It shares the same API as the Reducible
trait for yew
, but is
initialised with Default
.
You can use it with use_slice
, use_slice_value
and
use_slice_dispatch
hooks.
You can find an example of slices here.
Bounce is dual licensed under the MIT license and the Apache License (Version 2.0).