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This mod adds a lot of additional content.

License: GNU General Public License v3.0

JavaScript 100.00%
mindustry-mod mindustry mindustry-mod-v7

sapphirium's Introduction

Sapphirium

Sapphirium Ah the Sapphirium, sounds good right?
Let us introduce the list of content it includes:
A hell amount of fraction turrets,
Brand new fraction units,
And in the end new interesting materials.

In next updates we want to introduce some pretty big expansion to erekir, stay tune.

Contentmaker/Helpers List

Kostolom - Multi-tool man. Discord profile kostolom#9777
Laim - Spriter, map maker, a small helper with a code. Discord profile LaIm-Ik.json#5237
Liplum - Java coder. Discord profile Liplum#2623
Ferret Fantasy - Spriter. Discord profile sundered#8134
Dr.Shramberg - A small script helper. Discord profile ADG021222#7589
Fox1va - A small helper. Discord profile Fox1va_#3532
Vervalamis - Spriter. Discord profile Saigo no-nozomi#1206

Thanks everyone for support.

Links and Downloads

Badge Discord Badge Download

Factions

Crimson Agate - The scarlet-black faction that developed the «Bloodrage» software virus. Uses ruby as the main resource.
Indigo - Frosty fraction of blue-white colors. Founds all frost technologies.
Military Defense - A fraction divided into color divisions. Each division implies its own type of weapons. Orange - Fire, Yellow - Electricity, Blue - Water, Purple - Shadow, White - Light, Green - Acidic or Ionic.
Golden Thread - A faction of holy forces consisting of white, gold and black colors.
Beam - Electric power fraction consisting of white and yellow colors. It has put into circulation products called «Charged Resources».
Dart - A fraction that has the power of speed and consists of brown, white and blue colors.
Sandbank - A faction with the power of stone and sand. It consists of black and sandy colors.
Emerald Light - A support faction with healing power. Consists of white and green colors. Uses emerald as the main resource.

Number of included content

Blocks: 261
Turrets: 70
Items: 18
Liquids: 3
Units: 54
Status Efщfects: 23
Maps: 4
Weathers: 3

Previews

Sapphirium Sapphirium Sapphirium Sapphirium Sapphirium Sapphirium Sapphirium Sapphirium Sapphirium Sapphirium

sapphirium's People

Contributors

3snake3 avatar cry0flu1d avatar koctolom avatar laimikus4 avatar liplum avatar superjaba2000 avatar thebildeo avatar

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sapphirium's Issues

New wall turrets

Ice cube wall turret: Fires frag ice bullets, 2x2
Graphite wall: 450 hp, 1x1
Large Graphite Wall: 650 hp, 2x2
Graphite Wall Turret: Fires gray lasers, 2x2
You don't have to add these, because they are only suggestions.

2 things arent working

I cannot play the mod because of 2 stuff
Something involving creotite and the ledonite precipitation, both of them have missing types

Garnet Extractor

I've been playing this mod for weeks now but I still can't find the Garnet Extractor Icon I can't advance the mod research related to garnet on Erikin research because of this

The sector named "Pressure" is unplayable

So Few days ago i found this mod called "Sapphirium" i found out there's new custom sector in serpulo, i went and complete the sectors one by one, it was all fine, Until i came across this sector named "Pressure", i clicked the launch button like others, and the game sort of just crashed... i don't know Why this is happening, and i hope this gonna fixed soon...

  • LegendhyperV2

Hydrogenerator not Working

Hi,

Updated today 11 February 2023.
Hydrogenerator no longer functioning on ice or snow.

By design or accidental?
Cos I can't think of a wetter thing than snow/ice other than just water haha.

This happened when I tried to look at the Freezer's description

rhino.EcmaError: ReferenceError: "NumberValue" is not defined. (multi-lib#594)
at rhino.ScriptRuntime.constructError(ScriptRuntime.java:3720)
at rhino.ScriptRuntime.constructError(ScriptRuntime.java:3700)
at rhino.ScriptRuntime.notFoundError(ScriptRuntime.java:3777)
at rhino.ScriptRuntime.nameOrFunction(ScriptRuntime.java:1702)
at rhino.ScriptRuntime.name(ScriptRuntime.java:1656)
at rhino.gen.multi_lib_5._c_anonymous_63(multi-lib:594)
at rhino.gen.multi_lib_5.call(multi-lib)
at rhino.ArrowFunction.call(ArrowFunction.java:33)
at rhino.JavaAdapter.doCall(JavaAdapter.java:492)
at rhino.JavaAdapter.callMethod(JavaAdapter.java:474)
at adapter18.get()
at arc.scene.ui.layout.Table.table(Table.java:264)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at rhino.MemberBox.invoke(MemberBox.java:104)
at rhino.NativeJavaMethod.call(NativeJavaMethod.java:205)
at rhino.optimizer.OptRuntime.call1(OptRuntime.java:23)
at rhino.gen.multi_lib_5._c_anonymous_60(multi-lib:595)
at rhino.gen.multi_lib_5.call(multi-lib)
at rhino.ArrowFunction.call(ArrowFunction.java:33)
at rhino.InterfaceAdapter.invokeImpl(InterfaceAdapter.java:141)
at rhino.InterfaceAdapter.lambda$invoke$0(InterfaceAdapter.java:92)
at rhino.Context.call(Context.java:450)
at rhino.ContextFactory.call(ContextFactory.java:428)
at rhino.InterfaceAdapter.invoke(InterfaceAdapter.java:92)
at rhino.VMBridge.lambda$newInterfaceProxy$0(VMBridge.java:142)
at jdk.proxy1/jdk.proxy1.$Proxy2.get(Unknown Source)
at arc.scene.ui.layout.Table.table(Table.java:275)
at arc.scene.ui.layout.Table.table(Table.java:269)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at rhino.MemberBox.invoke(MemberBox.java:104)
at rhino.NativeJavaMethod.call(NativeJavaMethod.java:205)
at rhino.optimizer.OptRuntime.call2(OptRuntime.java:32)
at rhino.gen.multi_lib_5._c_anonymous_59(multi-lib:615)
at rhino.gen.multi_lib_5.call(multi-lib)
at rhino.ContextFactory.doTopCall(ContextFactory.java:328)
at rhino.ScriptRuntime.doTopCall(ScriptRuntime.java:3093)
at rhino.gen.multi_lib_5.call(multi-lib)
at rhino.ArrowFunction.call(ArrowFunction.java:33)
at rhino.JavaAdapter.doCall(JavaAdapter.java:492)
at rhino.JavaAdapter.callMethod(JavaAdapter.java:474)
at adapter109.display()
at mindustry.ui.dialogs.ContentInfoDialog.lambda$show$1(ContentInfoDialog.java:73)
at arc.scene.ui.layout.Table.table(Table.java:264)
at mindustry.ui.dialogs.ContentInfoDialog.show(ContentInfoDialog.java:68)
at mindustry.ui.fragments.PlacementFragment.lambda$build$14(PlacementFragment.java:318)
at arc.scene.Element$9.changed(Element.java:964)
at arc.scene.event.ChangeListener.handle(ChangeListener.java:13)
at arc.scene.Element.notify(Element.java:162)
at arc.scene.Element.fire(Element.java:133)
at arc.scene.ui.Button.setChecked(Button.java:106)
at arc.scene.ui.Button$1.clicked(Button.java:92)
at arc.scene.event.ClickListener.touchUp(ClickListener.java:77)
at arc.scene.event.InputListener.handle(InputListener.java:31)
at arc.scene.Scene.touchUp(Scene.java:365)
at arc.input.InputMultiplexer.touchUp(InputMultiplexer.java:137)
at arc.input.InputEventQueue.drain(InputEventQueue.java:71)
at arc.backend.sdl.SdlInput.update(SdlInput.java:102)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:150)
at arc.backend.sdl.SdlApplication.(SdlApplication.java:45)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:38)

Placing down 'Armed Ice Cube' causes crash

I don't really know why. but my game crashes whenever I placed them down

Crash report:

Mindustry has crashed. How unfortunate.
Version: release build 143.1
OS: Windows 10 x64 (amd64)
Java Version: 1.8.0_351
Runtime Available Memory: 1796mb
Cores: 8
Mods: informatis:1.7, sapphirium:16.0

java.lang.NullPointerException
at informatis.ui.windows.BarInfo.getInfo(UnitWindow.java:436)
at informatis.ui.windows.UnitWindow.lambda$new$0(UnitWindow.java:77)
at arc.Events.lambda$run$2(Events.java:20)
at arc.Events.fire(Events.java:36)
at mindustry.core.Logic.update(Logic.java:403)
at arc.ApplicationCore.update(ApplicationCore.java:37)
at mindustry.ClientLauncher.update(ClientLauncher.java:228)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:204)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:192)
at arc.backend.sdl.SdlApplication.(SdlApplication.java:54)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)

Freezer crash

@3Snake3 viewing information of Freezer block (freezes liquids) exits the Bleeding Edge and Pre Alpha version

Game crashes if i respawn at the core or start a wave at greyland

Everytime i respawn at the core game crashes and leaving a crash report. Same happens after wave 3 or 4 in greyland. P.S. sorry if there is mistakes in wy language.
Crash report:

Mindustry has crashed. How unfortunate.
Version: release build 143
OS: Windows 10 x64 (amd64)
Java Version: 16.0.1
Runtime Available Memory: 4032mb
Cores: 16
Mods: betamindy:1.09
[#b59e72]Demo of Chaos Itself[], better-vaults:1.1, cyber-io:5.1-erekir, exogenesis:[blue]1.9.1, extended-ui:0.75, major:2.4, me:2.1, morevanilla:1.3, multi-crafter:1.0, new-horizon:0.3.0, sapphirium:16.0, schemepack:1, time-control:0.2

rhino.EcmaError: TypeError: Cannot call property controller in object Unit#20285509:sapphirium-lambda. It is not a function, it is "object". (draw-cycle#33)
at rhino.ScriptRuntime.constructError(ScriptRuntime.java:3741)
at rhino.ScriptRuntime.constructError(ScriptRuntime.java:3721)
at rhino.ScriptRuntime.typeError(ScriptRuntime.java:3750)
at rhino.ScriptRuntime.typeError3(ScriptRuntime.java:3772)
at rhino.ScriptRuntime.notFunctionError(ScriptRuntime.java:3832)
at rhino.ScriptRuntime.getPropFunctionAndThisHelper(ScriptRuntime.java:2192)
at rhino.ScriptRuntime.getPropFunctionAndThis(ScriptRuntime.java:2175)
at rhino.optimizer.OptRuntime.callProp0(OptRuntime.java:69)
at rhino.gen.draw_cycle_67._c_anonymous_2(draw-cycle:33)
at rhino.gen.draw_cycle_67.call(draw-cycle)
at rhino.ArrowFunction.call(ArrowFunction.java:33)
at rhino.InterfaceAdapter.invokeImpl(InterfaceAdapter.java:141)
at rhino.InterfaceAdapter.lambda$invoke$0(InterfaceAdapter.java:92)
at rhino.Context.call(Context.java:450)
at rhino.ContextFactory.call(ContextFactory.java:428)
at rhino.InterfaceAdapter.invoke(InterfaceAdapter.java:92)
at rhino.VMBridge.lambda$newInterfaceProxy$0(VMBridge.java:142)
at jdk.proxy1/jdk.proxy1.$Proxy2.get(Unknown Source)
at mindustry.entities.EntityGroup.each(EntityGroup.java:94)
at jdk.internal.reflect.GeneratedMethodAccessor76.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at rhino.MemberBox.invoke(MemberBox.java:104)
at rhino.NativeJavaMethod.call(NativeJavaMethod.java:205)
at rhino.optimizer.OptRuntime.call1(OptRuntime.java:23)
at rhino.gen.draw_cycle_67._c_anonymous_1(draw-cycle:18)
at rhino.gen.draw_cycle_67.call(draw-cycle)
at rhino.ContextFactory.doTopCall(ContextFactory.java:328)
at rhino.ScriptRuntime.doTopCall(ScriptRuntime.java:3114)
at rhino.gen.draw_cycle_67.call(draw-cycle)
at rhino.ArrowFunction.call(ArrowFunction.java:33)
at rhino.InterfaceAdapter.invokeImpl(InterfaceAdapter.java:141)
at rhino.InterfaceAdapter.lambda$invoke$0(InterfaceAdapter.java:92)
at rhino.Context.call(Context.java:450)
at rhino.ContextFactory.call(ContextFactory.java:428)
at rhino.InterfaceAdapter.invoke(InterfaceAdapter.java:92)
at rhino.VMBridge.lambda$newInterfaceProxy$0(VMBridge.java:142)
at jdk.proxy2/jdk.proxy2.$Proxy3.run(Unknown Source)
at arc.Events.lambda$run$2(Events.java:20)
at arc.Events.fire(Events.java:36)
at mindustry.core.Renderer.draw(Renderer.java:308)
at mindustry.core.Renderer.update(Renderer.java:224)
at arc.ApplicationCore.update(ApplicationCore.java:37)
at mindustry.ClientLauncher.update(ClientLauncher.java:228)
at arc.backend.sdl.SdlApplication.listen(SdlApplication.java:204)
at arc.backend.sdl.SdlApplication.loop(SdlApplication.java:192)
at arc.backend.sdl.SdlApplication.(SdlApplication.java:54)
at mindustry.desktop.DesktopLauncher.main(DesktopLauncher.java:39)

Item teleporter is bugged

I'm playing on mindustry version 140.4. The item teleporter seems to delete items when used at a higher throughput. It makes a schematic run at half efficiency bur when I replace the item teleporters with tiny mass drivers the schematic runs at 100% efficiency.

¿Language?

Will there be different languages ​​like Spanish?

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