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pogolocationfeeder's Issues

bad translation of coordinates

Hi,

Somehow catching the coordinates does not go 100% right at my side yet.

Channel: rare_pokemon ID: Lickitung, Lat:34065686225826, Lng:-11820053040781, IV:0
Channel: rare_pokemon ID: Ivysaur, Lat:-3,38858475330327E+15, Lng:1,51137451529503E+16, IV:0
Channel: rare_pokemon ID: Dewgong, Lat:51512530862528, Lng:-11270292504326, IV:0
Channel: rare_pokemon ID: Lickitung, Lat:20848397236819, Lng:-15650727538931, IV:0

which at the rare_pokemon channel is:

[14:06] Ludicrous Beach: [13:6:34] Lickitung | 2m 39s | 34.065686225826,-118.20053040781
[14:06] InfinityISB4CK: Ivysaur 30s -33.88584753303274,151.13745152950287
[14:07] Ludicrous Beach: [13:7:55] Dewgong | 13m 0s | 51.512530862528,-0.11270292504326
[14:09] Ludicrous Beach: [13:9:27] Lickitung | 5m 20s | 20.848397236819,-156.50727538931

result in necrobot client:

[14:13:28] (INFO) [Sniper] Scanning for Snipeable Pokemon at 47515011312869,19079546013186...
[14:13:33] (INFO) [Sniper] Scanning for Snipeable Pokemon at 34013929574941,-11848032881899...
[14:13:39] (INFO) [Sniper] Scanning for Snipeable Pokemon at -339197578013,151144188357...

Necrobot overwrites cfg

Necrobot latest version, i adding in conf file
"SnipeAtPokestops": true,
"MinPokeballsToSnipe": 0,
"SnipeLocationServer": "localhost",
"SnipeLocationServerPort": 16969,
"UseSnipeLocationServer": true,
"UseTransferIVForSnipe": false,
"MinDelayBetweenSnipes": 5000,

and after Necrobot starts its deletes this lines in conf

Failed to authroize Discord user! Check your config.json and try again.

I get this message all the time after this night, this afternoon it was working perfectly.

Failed to authroize Discord user! Check your config.json and try again.

I know for sure that the account and credentials are ok. Do I need to use a token or something like that ?
I use the PokeMobBot

Thanks you

No discord channels working

I`m only getting listings from pokesniper, the other channels are not working for me anyone knows why?

This is my config: {
"ServerChannels": [
"sniping",
"high_iv_pokemon",
"rare_pokemon",
"90_plus_iv",
"coordsbots",
"rare_spottings",
"90plus_ivonly",
"coordsbot",
"rare_spotting",
"90_plus_iv",
"coord-bot",
"rare_pokemon"
],
"DiscordToken": "",
"Port": 16969,
"useToken": false,
"DiscordUser": "myemail",
"DiscordPassword": "mypassword",
"usePokeSnipers": true
}

ID LAT,LONG should be interchangeable to LAT,LONG, ID

A lot of channels put the pokemon name after the coordinates, so the PogoLocationFeeder doesn't pick it up from discord channels.

EX:
51.5181335064380000, -0.1669570856998100 Lapras 94IV
instead of
Lapras 51.5181335064380000, -0.1669570856998100 94IV

Seems like a bug to me, but idk.

(Suggestion) PokeMiner

It'd be great to have an option to listen to PokeMiner or PoGoMap database (in case discord channel is down).

[Feature] Databases support for /AHAAAAAAA/PokemonGo-Map

/AHAAAAAAA/PokemonGo-Map uses either sqlite or mysql databases to store information.

for mysql need to provide host, dbname, user, pass for remote or localhost connection
for sqlite default location is pogom.db in main folder

sql tables:

encounter_id = CharField(primary_key=True, max_length=50)
spawnpoint_id = CharField()
pokemon_id = IntegerField()
latitude = DoubleField()
longitude = DoubleField()
disappear_time = DateTimeField()

Will be good if we can grab information directly from databases, instead of discord.

Issue with release?

Hello so i did see that you released an .exe but i dont know how to do auto sniping.. like with the necrobot.. can u tell me please? i am a noob.. i know but..

discord_channels.json doesn't allow proper editing. Also why?

Idk if i like this new discord connection system. It just auto connects to the discord_channels.json channels. HOWEVER, editing these and removing some, doesn't change anything, and the sniper still reads them, even if you deleted them.

And refuses to read any new entries. Dunno if broken."

Also, not sure why we can't use our own credentials to log into a discord. I feel like the connection on the PoGo LoCo is really F'd up and throttled like 75% of the time.

No output, no error

I've read the source and as far as I can understand it is supposed to print out the channel, id, lat, lng, and iv of the Pokémon it sends to the bot.

The problem is that mine doesn't print anything and the bot never says anything about sniping.
The only output from the feeder is "Listening... New connection from 127.0.0.1:63969" but nothing happens. It doesn't print out anything else, no errors, no nothing.
I am using the latest feeder and the latest bot built from source. When I close the feeder I get an error about connection closed by remote host in necro so I know that it's making a connection.

Sorry for my shitty report.

Windows 7?

Is there any way to make this work on Windows 7? says I need .Net Framework version 4.6.1 but every time I attempt to get 4.6.1 ( i have 4.5) it says not supported on this system...

Network Framework Incompatible

It seems some versions of Windows 7 is not compatible with .Net Framework 4.6.1. Is it possible to get a release of the PogoLocationFeeder for .Net Framework 4.5.1?

WIndows Server 2012 Crash

Opens up and as soon as listening pops up it closes, no error. Necrobot runs on the server fine. Are there some dependencies I'm missing for this?

Location feeder not connecting to discord

if i use token to connect discord then it says this

D:\pokemon\pogo\PogoLocationFeeder\bin\Release>PogoLocationFeeder.exe
Listening...

D:\pokemon\pogo\PogoLocationFeeder\bin\Release>

the program just shutdown

and if use DiscordUser/Password then i get this

D:\pokemon\pogo\PogoLocationFeeder\bin\Release>PogoLocationFeeder.exe
Listening...
Failed to authroize Discord user! Check your config.json and try again.
^C
D:\pokemon\pogo\PogoLocationFeeder\bin\Release>

only pokesnipers.com is working.

Bad location transform

Channel: rare_spottings ID: Blastoise, Lat:-3,38987966643721E+15, Lng:1,51172277331352E+16, IV:0
Channel: rare_spottings ID: Blastoise, Lat:-3,38987966643721E+15, Lng:1,51172277331352E+16, IV:15
Channel: rare_pokemon ID: Arbok, Lat:3,40452722654161E+15, Lng:-1,18463044166565E+16, IV:0
Channel: rare_spottings ID: Blastoise, Lat:-3,38987966643721E+15, Lng:1,51172277331352E+16, IV:0
Channel: rare_pokemon ID: Aerodactyl, Lat:-3781455970364, Lng:14497568304049, IV:0
Channel: rare_pokemon ID: Kangaskhan, Lat:-34915825316627, Lng:1385937563721, IV:0
Channel: rare_spottings ID: Blastoise, Lat:-3,38987966643721E+15, Lng:1,51172277331352E+16, IV:0
Channel: rare_spottings ID: Blastoise, Lat:-3,38987966643721E+15, Lng:1,51172277331352E+16, IV:0
Channel: rare_spottings ID: Blastoise, Lat:-3,38987966643721E+15, Lng:1,51172277331352E+16, IV:0
Channel: rare_pokemon ID: Machamp, Lat:3,40457212024067E+15, Lng:-1,18464701771736E+16, IV:0
Channel: rare_spottings ID: Missingno, Lat:525320269876, Lng:133957390195, IV:0
Channel: high_iv_pokemon ID: Magikarp, Lat:-3,38647230505266E+16, Lng:1,51195741295814E+16, IV:91
Channel: 90plus_ivonly ID: Magikarp, Lat:-3,38647230505266E+16, Lng:1,51195741295814E+16, IV:91
Channel: 90plus_ivonly ID: Magikarp, Lat:-3,38647230505266E+16, Lng:1,51195741295814E+16, IV:91
Channel: rare_spottings ID: Lapras, Lat:514991048068, Lng:-537468798178, IV:0
Channel: 90plus_ivonly ID: Snorlax, Lat:406371617, Lng:-7424604, IV:100
Channel: rare_pokemon ID: Abra, Lat:40828279387866, Lng:-73927853332918, IV:0
Channel: rare_pokemon ID: Raichu, Lat:68436298959202, Lng:17437955847978, IV:0
Channel: rare_spottings ID: Lapras, Lat:514991048068, Lng:-537468798178, IV:0
Channel: rare_spottings ID: Lapras, Lat:514991048068, Lng:-537468798178, IV:0
Channel: rare_spottings ID: Lapras, Lat:514991048068, Lng:-537468798178, IV:0
Channel: rare_spottings ID: Lapras, Lat:514991048068, Lng:-537468798178, IV:0

posted:

[12:42:42] Lickitung | 11m 20s | 40.80174694944,-73.971662047622

Failed to get discord details

image

After updating it to the lastest one i am getting this error again and again. A few times it did load some coords and then again the same error. Any fix ?

Crash when run on Win10

Unhandled Exception: Discord.Net.HttpException: The server responded with error 400 (BadRequest) at Discord.Net.Rest.RestSharpEngine.<Send>d__10.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Discord.Net.Rest.RestClient.<Send>d__25.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Discord.Net.Rest.RestClient.<Send>d__211.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Discord.DiscordClient.d__79.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
at Discord.DiscordClient.d__78.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at Discord.DiscordClient.d__78.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Discord.DiscordClient.d__76.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at PogoLocationFeeder.Program.<>c__DisplayClass12_0.<b__2>d.MoveNext() in D:\games\PogoLocationFeeder\PogoLocationFeeder\Program.cs:line 143
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Discord.DiscordClient.ExecuteAndWait(Func1 asyncAction) at PogoLocationFeeder.Program.Start() in D:\games\PogoLocationFeeder\PogoLocationFeeder\Program.cs:line 139 at PogoLocationFeeder.Program.Main(String[] args) in D:\games\PogoLocationFeeder\PogoLocationFeeder\Program.cs:line 23

Can it Snipe right after it captured i sniped pokemon?

currently i don't know what the logic is , it has to wait for a moment or whatever it is to do snipe , i want it to snipe more frequently or just snipe right away in all time , can it happen or what should i set it to ?

got error

what the server down or i got error from

PogoLocationFeeder is brought to you via https://github.com/5andr0/PogoLocationF
eeder
This software is 100% free and open-source.

Listening...
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.
Pokesnipers API down: The remote server returned an error: (403) Forbidden.

with All Systems Operational at https://status.discordapp.com/

monitoring more than 1 channel

It seems finds pop in faster than the bot can handle, sometimes jumping over finds, say we find 10, bot "only" snipes 1, 5 and 10.

is this an issue?

valid discord creds but PogoLocationFeeder shows no output

discord creds are valid, i can log in and view/talk in the channels however PogoLocationFeeder parses 0 data from any of the channels in the config

G:\POGO\PogoLocationFeeder-Release-V0.0.2.1
λ PogoLocationFeeder.exe
Listening...
New connection from 127.0.0.1:4021

nothing shows up besides this.
the pokesniper api is working but not discord for some reason.
ive had this same issue with the other pogolocationfeeder releases as well

can we add "snipeonlywhensuperballs"

greater value than? or even mega

right now the option is only here for pokeballs. I've had the bot throw 20 of those at an Ivysaur then it ran. To be fair, it had a catch rate of 2.88%. But most people will snipe for high IV, high cp pokemon. despite most bots using razberries to catch, do you think we could tell the bot to not go sniping without super/megaballs?

Unhandled error on start

At the beginning of execution I get the following error. Also, I don't have "D:\games\PogoLocationFeeder" directory so probably it's some kind of a mistake in code.
I use Release v0.0.1

Listening...

Unhandled Exception: Discord.Net.TimeoutException: An operation has timed out.
   at Discord.Net.WebSockets.WebSocket.WaitForConnection(CancellationToken cancelToken)
   at Discord.Net.WebSockets.GatewaySocket.WaitForConnection(CancellationToken cancelToken)
   at Discord.DiscordClient.<BeginConnect>d__78.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at Discord.DiscordClient.<BeginConnect>d__78.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Discord.DiscordClient.<Connect>d__76.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at PogoLocationFeeder.Program.<>c__DisplayClass12_0.<<Start>b__2>d.MoveNext() in D:\games\PogoLocationFeeder\PogoLocationFeeder\Program.cs:line 143
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at Discord.DiscordClient.ExecuteAndWait(Func'1 asyncAction)
   at PogoLocationFeeder.Program.Start() in D:\games\PogoLocationFeeder\PogoLocationFeeder\Program.cs:line 139
   at PogoLocationFeeder.Program.Main(String[] args) in D:\games\PogoLocationFeeder\PogoLocationFeeder\Program.cs:line 23

[FEATURE REQUEST] Use list of found pokemon from trackemon.com

Their API with list of selected pokemon locations/expiration is visible.

Following URL: http://www.trackemon.com/fetch/rare?pokedexTypeId=147&sessionId=1579e8bce3223e
Returns:
[{"id":"900586130637232500","spawnPointId":"","expirationTime":"1470010354","latitude":"-41.2816589006410000","longitude":"174.7799795666200000","pokedexTypeId":"147"},{"id":"1.7299943481736E+19","spawnPointId":"","expirationTime":"1470010419","latitude":"33.9475172627140000","longitude":"-118.4443756011400000","pokedexTypeId":"147"},{"id":"1.2882144176995E+19","spawnPointId":"","expirationTime":"1470010448","latitude":"35.7080684086200000","longitude":"139.5123707312800000","pokedexTypeId":"147"},{"id":"7076669590924758000","spawnPointId":"","expirationTime":"1470010498","latitude":"34.0102157156840000","longitude":"-118.4998534394700000","pokedexTypeId":"147"},{"id":"2513417609186404000","spawnPointId":"","expirationTime":"1470010545","latitude":"59.3788735015400000","longitude":"13.4764514762760000","pokedexTypeId":"147"},{"id":"261586461805857020","spawnPointId":"","expirationTime":"1470010555","latitude":"37.6965835800350000","longitude":"-122.1939827818000000","pokedexTypeId":"147"},{"id":"4868537571574120000","spawnPointId":"","expirationTime":"1470010585","latitude":"51.5070247140000000","longitude":"-0.1165376929091500","pokedexTypeId":"147"},{"id":"6638827570928779000","spawnPointId":"","expirationTime":"1470010625","latitude":"51.5232073858650000","longitude":"-0.1796832143635500","pokedexTypeId":"147"},{"id":"1.4475782992707E+19","spawnPointId":"","expirationTime":"1470010716","latitude":"33.4618316421720000","longitude":"-117.6999942427200000","pokedexTypeId":"147"},{"id":"3748972428262482400","spawnPointId":"","expirationTime":"1470010807","latitude":"51.5146591573210000","longitude":"-0.1198767226499700","pokedexTypeId":"147"},{"id":"1.6454721404711E+19","spawnPointId":"","expirationTime":"1470010808","latitude":"37.8054071861770000","longitude":"-122.4600371572000000","pokedexTypeId":"147"}]

Just fetch all pokeIDs periodically with your own sessionID, and voila!

Bug "IV:0"

Seems there are error with IV. It's always said "IV:0" when pokemon has been located.

capture

NecroBot (be2f597) won't get fed

Using the most recent commit be2f597 because it incorporates the 30minutes crashfix, the bot won't get fed properly.

Not sure whether it's Necro or Feeder related, but it seems several internationalization commits were made, maybe that messed up your code or the way data is read from your Feeder.

Coords are being displayed as this:

Channel: rare_pokemon ID: Magneton, Lat:41,9768897852, Lng:-87,6686313758, IV:0
Channel: rare_spottings ID: Arcanine, Lat:-33,918985126, Lng:150,975329032, IV:0
Channel: rare_pokemon ID: Missingno, Lat:-33,918985126, Lng:150,975329032, IV:0
Channel: 90plus_ivonly ID: Lapras, Lat:51,5102916301503, Lng:-0,0355768203735352, IV:91,806
Channel: rare_spottings ID: Snorlax, Lat:-33,9288514758, Lng:150,858527966, IV:0

So the problematic commata-variant is being used I think. Wasn't a problem with your fork, but is one with NecroBots.

Stuck on "New connection fron 127.x etc"

It just says:

Listening...
New connection and then a loopback address.

It was working like 30 minutes ago. But then I missed a 98% IV Dragonite and decided I had to add more pokeballs per pokemon. Now I can't get anything. Any idea what I'm doing wrong?

Is it normal?

im updated pogolocationfeeder in git shell.

and...

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HttpException

Config:

{
  "ServerChannels": [
    "snipers",
    "high_iv_pokemon",
    "rare_pokemon"
  ],
  "DiscordToken": "",
  "Port": 16969,
  "useToken": false,
  "DiscordUser": "Username",
  "DiscordPassword": "Secret}pass:Word)"
}

Unbehandelte Ausnahme: Discord.Net.HttpException: The server responded with error 400 (BadRequest) bei Discord.Net.Rest.RestSharpEngine.<Send>d__10.MoveNext() --- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde --- bei System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) bei Discord.Net.Rest.RestClient.<Send>d__25.MoveNext() --- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde --- bei System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) bei Discord.Net.Rest.RestClient.<Send>d__211.MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
bei System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
bei Discord.DiscordClient.d__79.MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
bei System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
bei System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
bei Discord.DiscordClient.d__78.MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
bei Discord.DiscordClient.d__78.MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
bei System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
bei Discord.DiscordClient.d__76.MoveNext()
--- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde ---
bei System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
bei System.Runtime.CompilerServices.TaskAwaiter1.GetResult() bei PogoLocationFeeder.Program.<>c__DisplayClass12_0.<<Start>b__2>d.MoveNext() in E:\Downloads\PokemonGo\5andro_Sniper\5andr0_PogoLocationFeeder\PogoLocationFeeder\Program.cs:Zeile 143. --- Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde --- bei System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) bei Discord.DiscordClient.ExecuteAndWait(Func1 asyncAction)
bei PogoLocationFeeder.Program.Start() in E:\Downloads\PokemonGo\5andro_Sniper\5andr0_PogoLocationFeeder\PogoLocationFeeder\Program.cs:Zeile 139.
bei PogoLocationFeeder.Program.Main(String[] args) in E:\Downloads\PokemonGo\5andro_Sniper\5andr0_PogoLocationFeeder\PogoLocationFeeder\Program.cs:Zeile 23.`

Is it because this is my real user and he is connected to several discord servers?

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