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View Code? Open in Web Editor NEW7th Cavalry Community Addon is a mod adding new units, vehicles, groups, markers and objects to Arma 3 tailored to fitt the 7th Cavalry Gaming community.
Home Page: https://7cav.us
7th Cavalry Community Addon is a mod adding new units, vehicles, groups, markers and objects to Arma 3 tailored to fitt the 7th Cavalry Gaming community.
Home Page: https://7cav.us
UH-60 variant is missing 4 slots. The Passenger Left Bench 1, Passenger Left Bench 2, Passenger Right Bench 1, and Passenger Right Bench 2. These are the positions that are the outward-most seats that allow you to shoot your gun from the side of the helicopter. Without these, we are limited to only 8 seats per bird, making them ineffective for use.
Apollo Team Composition:
Apollo Team Leader (Apollo-1)
Apollo Grenadier
Apollo Machine Gunner
Apollo Team Leader
Apollo Grenadier
Apollo Machine Gunner
-It's still one team, but they can separate as needed into two smaller teams.
Add custom OD Green and (WIP) FDE Brown textured Leopard 2A5s
Rework the company vehicle and moduel structure.
possible:
The base moduel contain the base classes and basic unit classes (rifleman team leaders etc.) For named moduels the units are inheriting from the Base but rename the soldier class. This section also handle each squad. placement.
The moduel also handle group specific vehicles.
Charlie Weapons Loadouts
Bravo Cav Scouts
Name Changes
New mod support
Looking to have the following textures added for use in mission making. Would be nice to have objects already prepared in EDEN with them loaded but I'm not sure how to do that.
https://drive.google.com/file/d/1N7LTs_ir9h6hraG4lYDAlDinM7Au6s3m/view?usp=sharing
I have included the Memorial for CPL.Britton, as well as some vehicle numbering and identification marks. There are scaled-down versions of what is already in the addon to make them able to be placed on a vehicle. There are also numbers for range numbering for use in training
bandit 1 team leader etc.
Add in Bravo Troop Infantry category:
Joint Fires Observer
Joint Fires Observer (Infidel-1)
Joint Fires Observer (Loki-1)
I suggest the following feature:
Make Lancer units legacy for future PvP use
Very future project
Have loadouts apply directly to units upon placement so we can eventually remove Poppy.
Mustang now operates as two buddy teams, Mustang-1 and Mustang-2
Structure:
Common Functions:
This inherit is not used
While rebuilding the units on the A Co training maps, I had to spend a great deal of time filling in init and description fields manually, since CfgGroups doesn't support them and the compositions didn't have all units. It would be great if we had a master composition for each company that held all the slots we could ever need for that company. Here's the composition from my Alpha Co template.
All_Units_Alpha_Company.zip
If compositions don't meet our requirements, a template mission with all of our units certainly would. Mission makers could just copy the units they want and paste them into their mission.
Add Cavalry Scout units to Bravo Troop
Here we document our issues we have for later forwarding.
Barvo 2_4 Patch not showing in Ace Arsenal
Helicopter Pilot etc...
Rifleman, Fireteam lead etc.
7Cav UH-60M has doors. These cause a sound bug from time to time that distracts the pilots. Lindsey is requesting the UH-60M without doors (this version can be found under the USArmy-D).
It's getting nuked in the mod update this month, so we need to remove whatever dependency it has.
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