A neat example to get started with CoreAudio on iOS.
It is a setup project with an AUGraph
that contains 3 AudioUnit
(s): a mixer, a delay and a remoteIO.
The input of the mixer is a generated sine wave.
Feel free to incorporate this code in your own applications.
I'd appreciate hearing from you if you do so. It's nice to know that I've been helpful.
Copyright (c) 2013 Maxime Bokobza.