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The Yamagi Quake II client

Home Page: https://www.yamagi.org/quake2/

License: Other

CMake 0.57% Makefile 0.57% C 94.15% Objective-C 2.26% C++ 2.42% Shell 0.03%

yquake2's Introduction

Yamagi Quake II

This is the Yamagi Quake II Client, an enhanced version of id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs if the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64 bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, OpenBSD, Windows and OS X (experimental).

This code is build upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any questions read through the documentation! The current version can be found here: doc/01_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2

yquake2's People

Contributors

yamagi avatar danielgibson avatar svdijk avatar 0lvin avatar chmallon avatar valgusk avatar axltxl avatar bradc6 avatar bibendovsky avatar smcv avatar mackron avatar jarvik7 avatar devnexen avatar dritanium avatar elkanroelen avatar earth-metal avatar xorw avatar jonathangray avatar rg3 avatar tomgreen66 avatar jaywalker512 avatar citramonum avatar ericwa avatar calinou avatar pixe1f10w avatar mnhauke avatar neonknightoa avatar rohit-n avatar quix0r avatar pickle avatar

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