By Team Alpha :
- Antoine GIRARD
- Axel JOLY
- Paul LARDIERE
- Ugo LARSONNEUR
This project is a custom game engine made in C++ during the autumn session of the Master of Sciences, specialization in video game programming, at the University of Sherbrooke, Canada.
Run the "rebuild.bat" file. You will need cmake for it to work.
This will create a "build" folder. The project sln file is inside.
Due to GitHub LFS limitations, all the data (textures, models etc.) are not archived here.