Boris-rnd/Initerse
A Factory game
17y.o., I like rust, physics, python and maths but rn I have to study
A Factory game
I want to try: Vulkano + Rust-gpu to speedup big linear algebra operations.
A collection of some of my old projects
Github pages
My README
A voxel engine in rust + wgsl using bevy. Raytraced lighting and other optimisations
This is a minimal, modular and lightweight kernel in rust
A clone of Minecraft because Mojang is destroying the game
A fast cli tool to copy/get keepass passwords
I wanna make a simple raycaster to learn. It's not a library or whatever
Stuff I do in physics and/or computer graphics for fun... All little projects that I should invest more into the future
A hobby os in Risc V 64-bit architecture
A cross-platform, safe, pure-Rust graphics API.
Simple, compile-time, matrix multiply algorithms, to learn, but maybe I will make them fast (SIMD, and other optimisations like diagonisable matrices)
A rust vm trying to follow x86-64 ISA
This repo is for the game I'm creating... An automation game
Library to program x86_64 hardware.
An experimental, small os using Linux code but translated in Rust
My website made with Astro to showcase myself
Freaking Fast File manager
Cross-platform Rust wrappers for the PCI ID Repository
My solutions for advent of code
Arch Linux installer - guided, templates etc.
Rush is a repo for tools on linux (maybe we will port it to windows)
A gentoo installer
A wayland native, highly customizable runner.
A python plugin for the Albert launcher, to switch/find hyprland windows
An archive for some of my old projects