This is a FreeCol Mod. FreeCol is a turn-based strategy game based on the old game Colonization, and similar to Civilization. The objective of the game is to create an independent nation. You start with only a few colonists defying the stormy seas in their search for new land.
This mod expands the skill of expert colonists experience. By default, each expert role gives the ability for that colonist to output a higher quantity of one specific good unit. For example, the Expert Farmer only outputs a higher quantity of Grain. This mod enables Experts to have additional albeit smaller number of outputs in related production. By default, most experts have a multiplier of x2 for their production output, the exceptions are the Farmer, Fisherman, Preacher, and Carpenter. This mod changes these experts to have a multiplier of x2 for their primary expert production.
- Expert Farmer
- x2 Grain (instead of +3)
- +2 Tobacco
- +2 Cotton
- +2 Sugar
- Expert Fisherman
- x2 Fish (instead of +3)
- +1 Furs
- Expert Fur Trapper
- +1 Grain
- Expert Silver Minder
- +2 Ore
- Expert Lumberjack
- +1 Hammers
- Expert Ore Miner
- +2 Silver
- Expert Sugar Planter
- +2 Grain
- +1 Tobacco
- +1 Cotton
- Expert Cotton Planter
- +2 Grain
- +1 Tobacco
- +1 Sugar
- Expert Tobacco Planter
- +2 Grain
- +1 Sugar
- +1 Cotton
- Firebrand Preacher
- +10% Trade bonus as missionary
- x2 Crosses (intead of +3)
- +2 Bells
- Elder Statesman
- +1 Crosses
- Master Carpenter
- x2 Hammers (intead of +3)
- +1 Lumber
- Master Distiller
- +1 Cigars
- Master Weaver
- +1 Coats
- Master Tobacconist
- +1 Rum
- Master Fur Trader
- +1 Cloth
- Master Blacksmith
- +1 Muskets
- Master Gunsmith
- +1 Tools
- Jesuit Missionary
- +2 Crosses
- Hardy Pioneer
- +1 Tools
- Veteran Soldier
- +1 Muskets
- +1 Bells
To obtain this mod. Click the Download link above or git clone this repo into your mods folder.
- Unpack / download into your Mods folder
- In FreeCol, go to Preferences -> Mods, and load the Multitalented Colonists Mod
- Start new game