TapDash is a tiny native iOS hypercasual game built with SpriteKit: shapes fall, you tap them before they hit the bottom, and three misses end the run.
It exists as the end-to-end test app for the Builder CLI — remote GitHub Actions builds, signing without a Mac, and TestFlight upload.
The Xcode project is generated from project.yml with XcodeGen; run xcodegen generate before building locally.