Uses regl, webpack, standard
basic framework for loading gltf files
- model
- material
- animation
placeholder stuff
- render pipeline
- unlit shader
- brdf shader
- animation shader
- some debug primitives
- helper functions for regl
framework stuff
- input (key/mouse/gamepad)
- camera, mesh
- some tests?
test scene
- draws an animated? textured? model
- mouse hit test drag to rotate
- stats debug info
ui/ - 2d screenspace stuff animation.js keyboard.js mouse.js gamepad.js audio.js camera.js network.js
tests/ ??
matrixAutoUpdate
http://regl.party/api https://glmatrix.net/docs/index.html https://pmndrs.github.io/cannon-es/docs/index.html