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Solves tile placement for the nova luna board game.

License: Apache License 2.0

Rust 55.11% HTML 5.06% SCSS 0.42% JavaScript 4.10% TypeScript 35.32%

nova-luna-tile-solver's Introduction

nova-luna-tile-solver Build Status

This repository hosts a monte carlo tree search solver for the tile placing part of the nova luna board game.

The development is still in progress.

The application consists of two parts:

  • nova-luna-solver
  • nova-luna-gui

Dependencies

The nova-luna-solver is written in Rust and uses Monte Carlo Tree Search to find the best solution. It depends on mcts to accomplish this.

The nova-luna-gui uses Angular to display the game board.

Installation

Prerequisite for the installation process:

Download the sources

git clone [email protected]:a-nickol/nova-luna-tile-solver.git
cd nova-luna-tile-solver

Build the rust backend

cd nova-luna-solver
cargo check
cd ..

Build the angular frontend

cd nova-luna-gui
npm install
ng build
cd ..

Configuration

To be defined.

Usage

nova-luna-solver

cd nova-luna-solver
cargo run --bin nova-luna-solver-cli -- --input resources/tiles.json --statistics --playouts 10000
cd ..

nova-luna-gui

cd nova-luna-gui
ng serve

How to test the software

The unit-tests of this repository can be used to test the functionality of this library.

cargo test
pre-commit run --all-files

Known issues

There are currently no know issues with this library.

Getting help

Please you the issue tracker of the github repository if you have any problems using the library.

Getting involved

Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

Please make sure to update tests as appropriate.

For more information see CONTRIBUTING.

License

This software library is released under version 2.0 of the Apache License.

nova-luna-tile-solver's People

Contributors

a-nickol avatar

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