A C large array memory manager library
This memory manager is intended for applications which use large amounts of equally-sized memory chunks with high performance, for example, board game AIs which use state trees with a lot of nodes. (The original use case for this library was, in fact, a contest-winning AI).
Valgrind memory checking can be enabled via -DWITH_VG_MEMCHECK.
Usage documentation for all functions can be found within the header.