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Repository for Endgame - An experiment in alt controllers for video games built using Unreal Engine and Arduino

License: Creative Commons Zero v1.0 Universal

C++ 100.00%
bno055 bno055-library controller fallout game-development quixel-megascans-plugin ue-blueprint unreal-engine unreal-engine-5 alt-controller

endgame's Introduction

Hi there ๐Ÿ‘‹

I'm Advait. I'm a technologist :electron: , designer โœ๏ธ , educator ๐ŸŽ’ , and game developer ๐ŸŽฎ currently based out of London, UK ๓ ง๓ ข๓ ฅ๐Ÿด๓ ง๓ ข๓ ฅ๓ ฎ๓ ง๓ ฟ .
I live on the intersection of the four - creating artist-facing tools, games, weird things with ordinary languages, and digital artworks in physical spaces.
I am keenly interested in combining the physical and the digital to create computing systems that work better and feel more natural.
And when my code works too well or not at all, I am keenly interested in making things funky. :shipit:


I specialise in:

  • C/C++ for Desktop Applications ๐Ÿ’ป
  • Physical Computing with Arduinos, Raspberry Pi, and other fun boards and components ๐Ÿ”Œ
  • Unity/Unreal Game Development :goberserk:
  • All kinds of ML work using TensorFlow ๐Ÿค–๐ŸŽฐ

I can also kinda do:

  • Web Dev with Ract, 3JS, P5.js, etc. ๐Ÿ–ฅ๏ธ๐Ÿ•ธ๏ธ

Website: http://bit.ly/advait-ukidve


I'm currently working on:

TactiScape VR - Scape is a tool that lets one sculpt landscapes in VR using their hands as if modelling with real clay. It was created as a part of a research project that attempted to evaluate the hypothesis โ€œPseudo-Tactility, following in the footsteps of true tactility, makes a computing system more tangible, intuitive, (and fun) for the user. You can find the research paper here


endgame's People

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linecode gmh5225

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