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simon chen's Projects

the-forge icon the-forge

The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4

tinygltf icon tinygltf

Header only C++11 tiny glTF 2.0 library

togl icon togl

Direct3D to OpenGL abstraction layer

torque3d icon torque3d

MIT Licensed Open Source version of Torque 3D from GarageGames

trinitycore icon trinitycore

TrinityCore Open Source MMO Framework (master = 10.0.2.47213, 3.3.5 = 3.3.5a.12340)

two icon two

c++ toolkit for rapid development of live graphical apps and games

urho3d icon urho3d

Cross-platform 2D and 3D game engine.

usrefl icon usrefl

Header-only, tiny (99 lines) and powerful C++20 static reflection library.

utf_utils icon utf_utils

My work on high-speed conversion of UTF-8 to UTF-32/UTF-16

uthash icon uthash

C macros for hash tables and more

vasdolly icon vasdolly

Android V1 and V2 Signature Channel Package Plugin

vogl icon vogl

OpenGL capture / playback debugger.

voglperf icon voglperf

Benchmarking tool for Linux OpenGL games. Spews frame information, logs frametimes.

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