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View Code? Open in Web Editor NEWGrow With Google Frontend Nanodegree Project #3: Implement Frogger Arcade Game
Grow With Google Frontend Nanodegree Project #3: Implement Frogger Arcade Game
Reduce the number of method calls for similar functionality in the display functions. One function can handle this. It can take what to display as an argument.
Fix semantics of index.html page.
it's too easy to win a game by just clicking the up button several times before bugs get on screen. To prevent this, start a visual 3-5 second countdown before the player can move in order to give the bugs a headstart.
Allow player to select between list of players
It will be good to start the player off with 3 lives that decrement as the user gets hit by bugs.
There are a couple of ways this can be implemented. After getting hit, the players location can be recovered so as long as they have lives or they can start at starting point and instead a coin system can accompany this feature. Either way, after lives are gone, the game should be completely over and reset back to the beginning.
The timer speeds up passed normal time when clicking in the webpage.
When enemy and player collides, there should be some sort of visual enhancement of this. Try using a blur effect or blinking or shaking affect to communicate the hit.
Allow user to enter a display name for character.
Right now there is no real indication that the game was won other than an alert message. This can be done much better either as a modal or some other celebration.
Convert project to use TypeScript for OOP and webpack for managing JS modules.
A follow up issue will be entered to configure webpack for CSS.
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๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
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