Comments (3)
This would be a super helpful additional to the sample project.
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Hi @kordou, hi @jadams777! There is a plane detection function you can use to compute the horizontal plane in a frame. Have a look at the video.html example, I've just fixed a bug in it and improved it's accuracy.
Please note though, that this plane can be any horizontal plane and not necessary the ground plane. The function currently does not integrate the IMU data which will provide an absolute orientation, regardless how the camera was held when the tacking started.
If you look at the current imu.html example you can find a strategy to add objects on fixed ground plane based on where you clicked. It should be straight forward to combine these to examples to get close to what you are looking for. Cheers!
from alvaar.
HI @alanross , I tried to combine the examples of video.html and imu.html, and it works well, but there is a small issue. The object doesn't seem to be completely aligned with the plane, and is floating above it. How can I solve this problem?
thank you in advanced !
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Related Issues (20)
- build error HOT 14
- how to use with a-frame? HOT 8
- How can I enable multiple users to see the same object in the same physical location at a later time? HOT 2
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- eigen and ceres emcmake error HOT 1
- Uncaught (in promise) RuntimeError: memory access out of bounds HOT 1
- May I inquire about how to integrate an indicator for plane detection?
- Example using just an index.html HOT 7
- Errors during libs build HOT 1
- eigen download link is dead
- Image (marker) tracking? HOT 4
- simd and threads are both supported by Mobile Safari, enable streaming instantiation HOT 1
- the axes, units and orientations are incoherent
- Is this project abandoned? HOT 4
- WebXR fall-back? HOT 1
- Can you put a three.js example. HOT 1
- Created a react-three-fibre R3F example HOT 8
- Problem with building dependencies and project HOT 3
- Hello, may I ask a question? HOT 1
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