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Alexandre Gaston Bellegarde's Projects

plume icon plume

PLUME is a software toolbox that allows for the exhaustive record of XR behavioral data (including synchronous physiological signals), their offline interactive replay and analysis.

psychounity icon psychounity

A Unity-based development framework for designing behavioral experiments

rec icon rec

Replay Export Capture (REC) public edition

saccadevr-mobile icon saccadevr-mobile

A software package of Unity to use HTC VIVE Pro Eye, a head-mounted display with VR technology, for assessment of saccadic eye movement.

seeingvrtoolkit icon seeingvrtoolkit

A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision

semiproctex icon semiproctex

Semi-procedural textures using PPTBF (Point Process Texture Basis Functions). Work in progress: version v1.0.0

sorderender icon sorderender

[CVPR2021] De-rendering the World's Revolutionary Artefacts

spatialaudio-unity icon spatialaudio-unity

This repository provides plugins, tools and samples for integrating spatial audio and acoustics into your Unity 3D applications and games.

sweatingthedetails__vr_exergaming_environments icon sweatingthedetails__vr_exergaming_environments

This repository contains the Unity project (Version: 2021.3.0f1) that was used for the main study data collection for the CHI'2024 paper - Sweating the Details: Emotion Recognition and the Influence of Physical Exertion in Virtual Reality Exergaming - DOI:

synthdet icon synthdet

SynthDet - An end-to-end object detection pipeline using synthetic data

ui-ux-vr icon ui-ux-vr

A list of resources about the UI/UX considerations for VR.

ultimatexr-unity icon ultimatexr-unity

UltimateXR is a free, open source framework that facilitates the creation of VR applications.

umans icon umans

Unified Microscopic Agent Navigation Simulator: A crowd-simulation engine that captures many local microscopic simulation algorithms in a single framework

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