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Untitled prototype, 2D rouge-like platformer with procedural dungeons. This is one of my earliest proper attempts at game development in the Unity engine, with the purpose of learning more about Unity, different game mechanics, game physics and simple enemy AI.

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2d-rougelike-platformer's Introduction

Platformer Rougelike Game

This is one of my first game projects created in Unity, with the purpose of learning more about the engine, different game mechanics and simple enemy AI.

There are 2 different builds in this repo :

  • "\Stick Engine Dungeon generator\BasicPlatformer2D.exe" is the dungeon generator scene with a couple of rooms arranged to make a map.
  • "\Stick Engine Dungeon generator\Test levels\BasicPlatformer2D.exe" has a series of test stages with all of the current features available in this demo.

Keybinds:
R - Restart the stage.
ESC - Pause the game.

Player 1 :
Arrow Keys - Move character.
Space - Jump.
Space x2 - Double Jump.
Space while on walls - Wall jump.
Shift - Sprint.
Ctrl - Teleport a short distance
Q - Fire the weapon (when equipped)

Player 2:
ASD - Move character.
W - Jump.

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