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(Open)Source² — a reasonable CS2 Open Source SDK for your projects.

License: MIT License

C 28.28% C++ 71.66% HLSL 0.06%
counter-strike counter-strike-2 cs2 sdk source2 source2-engine

opensource2's Introduction

Profile visitor

wakatime

> Hello! 👋

Welcome to my little corner of GitHub!

「 I'm a software developer, tech enthusiast, and a firm believer in the power of positivity and hard work. 」


Everyday aroud me:

Shadcn/ui

Typescript Vue.js Nuxt.js ReactiveX Pinia Electron.js JointJS Nest.js Node.js MariaDB TailwindCSS Sass / SCSS Protocol3 Swift Rust C++ C Ghidra IDA Pro certified

Git pnpm Nx Lerna Docker GitLab Github Amazon S3 Linux Cloudflare Steam API Blockchain Bitcoin Ethereum Binance Discord Telegram

Photoshop Illustrator Premiere Pro After Effects XD

Companies I worked with:

Duolingo Data.AI Visa abuse.ch Yandex Cloud

Software I do not use anymore:

npm yarn Quasar Express.js socket.io

PHP (8 years free) phpMyAdmin postgreSQL

Nowadays time to time:

ASM Elixir Python R GraphQL Go


🌱 I’m currently learning ...

I'm on a never-ending quest for knowledge.

Currently, I'm diving deeper into ARM64 reverse engineering, data analysis, stock markets and machine learning.

opensource2's People

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opensource2's Issues

The cheat doesnt work?

I did all the steps and got the dll, I injected the dll in ninjacs 1.2v
I cloned repo, The github link in visual studio 22, built it and got dll.

The cheats loads,but doesnt work for some reason. Nothing not even esp? is it a mistake I made or the cheat just got patched?

hi

pls give lib and include)
image

-insecure

how can i make it work without using -insecure, no feature working with no parameters

Problem with CUserCmdBase

I am trying to give 450.f value like in csgo to m_forwardmove, but it doesn't really do anything, I tried to print the value and I get only 0, I want to know if it is an offsets problem or something else to implement?

class CUserCmdBase { public: PAD_CLASS(0x40); QAngle m_viewangles; int m_command_number; int m_tick_count; float m_forwardmove; float m_rightmove; float m_upmove; };

This is not a issue but a solution for you to use manual mapping

To have ESP or any of the features work with manual mapping you need to follow these steps

  1. Open the solution after cloning it
  2. set the project settings to release | x64
  3. go to the project settings and then go to C/C++
  4. then go to Command Line then in the Additional Options put /Zc:threadSafeInit-

doubts on funchook?

hey very interesting project, but is the hooking method not going to be detected since it uses generic approaches such as trampoline hooking? took a look at other projects and they're using kiero/minhook

Update to latest?

Hello @alza54 !

I know that you abandoned this project!
But i tried everything (fixed every possible index & signatures etc...)
But i'm crashing when on loading map (game_hooks.hpp)

Here bro!
auto base_cmd = *cmd->m_base_cmd;

if (base_cmd.m_viewangles == NULL) {
return;

Can you pls update it for the last time? or teach me how to fix it?

Thank you!

No issues just a suggestion!

Throw a good looking or basic ImGui menu with a proper tabbing system so you don't have a screen covered in tabs.

aimbot doesn't work

hi there. i download the source code and compiled for myself and i found the aimbot was not working, but any other functions was working fine, just like recoil control system, ESP etc... so is there has anything suggestion about how to repiar the aimbot function, thanks alot!

ESP not working

Title says it and the aimbot doesn't work so I am guessing the signatures are outdated.

Suggestion

  1. Make a single menu version like osiris
  2. add chams

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