andreamatt / skater-xl-mods Goto Github PK
View Code? Open in Web Editor NEWCollection of SXL mods
Home Page: https://hackmd.io/s/SJKyu0XcE
License: MIT License
Collection of SXL mods
Home Page: https://hackmd.io/s/SJKyu0XcE
License: MIT License
Looks like effects dont apply until the mod is opened
When the mod UI is closed, the game freezes for a few frames. Is it because the saving is synchronous?
It's better to force enable it
Have a "copy" button on the effect, store the effect type and the preset name.
Have a "paste" button on effects of the same class on other presets.
On press "paste", deepcopy effect.
change the min height using raycast to ground?
so maybe only the replay_fov should be in the presets, while all other fovs should not?
So that fov in presets works only if in editor mode
Sound mod is up to date and so is xl shred menu. Babbosettings is also and that isn't working.
FOV controls in the replay editor (right bumper and left stick) are not working: they are overwritten by the mod's FOV slider
Texture names have changed
framerate tanks during bails when using the sound mods.... any help or suggestions? it doesnt happen when not using the mod. is it my pc?
anybodys replay editor sound not working either? can anybody help?
Pressed backspace after downloading the mod and it doesn't work (i have shredmenu downloaded)
switch the custom camera back to Normal camera when entering the Edit Skater menu and then switches back when leaving, so the weird bug wont happen.
the only thing I wish is for the sliders to have some other form of adjustment, like being able to put in a specific value for post exposure or the fov for fisheye. It could really help in getting just finest of tweaks to color correction or fisheye mimic.
POV, low, skate cameras should work in editor too
Especially for lens distortion
What do you think about having a different selection (toggles and order) of presets for filming and simple skating?
For example, that means having the lens distortion disabled when skating, then switching to replay editor and it's already there
spawn events have changed in the last update
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