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planetsimulation's Introduction

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PlanetSimulation

A simple physics engine that shows the interaction of gravity between objects.

How to use

  • w — Zoom in
  • s — Zoom out
  • d — Increase physics time intervals. If this gets too large, the program will become extremely inaccurate, and things will go whack.
  • s — Decrease physics time intervals. This causes the objects to move slower and increases the accuracy of the simulation.

Purpose

PlanetSimulation was not created to be an astounding program, but instead a way to practice applying useful and effective design principiles and patterns to Java code.

planetsimulation's People

Contributors

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