Bot for MUD game written in Go, primarily for educational purposes. Heavily underimplemented and at alpha stage.
Currently based on RMUD (rmud.ru).
./mudbot <local host:port> <mud host:port>
- Connect via any MUD client to local host port.
Bot will work in "assisted mode" βΒ it will proxy MUD output to client as-is (uncompressed), but will use it to perform internal logic.
Currently only parsing "score" output and updating current status.
TBD