GithubHelp home page GithubHelp logo

angusiguess / steamworks-rs Goto Github PK

View Code? Open in Web Editor NEW

This project forked from noxime/steamworks-rs

0.0 0.0 0.0 1.52 MB

Rust bindings to the SteamWorks SDK

License: Apache License 2.0

Rust 99.99% Makefile 0.01%

steamworks-rs's Introduction

steamworks

crates.io Documentation License

This crate provides Rust bindings to the Steamworks SDK.

Usage

Add the following to your Cargo.toml:

[dependencies]
steamworks = "0.10.0"
Crate SDK MSRV
git 1.54 1.56.1
0.10.0 1.54 1.56.1
0.9.0 1.53a 1.56.1

Example

You can find more examples in examples.

use steamworks::AppId;
use steamworks::Client;
use steamworks::FriendFlags;
use steamworks::PersonaStateChange;

fn main() {
    let (client, single) = Client::init().unwrap();

    let _cb = client.register_callback(|p: PersonaStateChange| {
        println!("Got callback: {:?}", p);
    });

    let utils = client.utils();
    println!("Utils:");
    println!("AppId: {:?}", utils.app_id());
    println!("UI Language: {}", utils.ui_language());

    let apps = client.apps();
    println!("Apps");
    println!("IsInstalled(480): {}", apps.is_app_installed(AppId(480)));
    println!("InstallDir(480): {}", apps.app_install_dir(AppId(480)));
    println!("BuildId: {}", apps.app_build_id());
    println!("AppOwner: {:?}", apps.app_owner());
    println!("Langs: {:?}", apps.available_game_languages());
    println!("Lang: {}", apps.current_game_language());
    println!("Beta: {:?}", apps.current_beta_name());

    let friends = client.friends();
    println!("Friends");
    let list = friends.get_friends(FriendFlags::IMMEDIATE);
    println!("{:?}", list);
    for f in &list {
        println!("Friend: {:?} - {}({:?})", f.id(), f.name(), f.state());
        friends.request_user_information(f.id(), true);
    }

    for _ in 0..50 {
        single.run_callbacks();
        ::std::thread::sleep(::std::time::Duration::from_millis(100));
    }
}

Features

serde: This feature enables serialization and deserialization of some types with serde.

License

This crate is dual-licensed under Apache and MIT.

Help, I can't run my game!

If you are seeing errors like STATUS_DLL_NOT_FOUND, Image not found etc. You are likely missing the Steamworks SDK Redistributable files. Steamworks-rs loads the SDK dynamically, so the libraries need to exist somewhere the operating system can find them. This is likely next to your game binary (.exe on windows). You can find the required files in the SDK release ZIP, under lib\steam\redistributable_bin. See #63 for further details

steamworks-rs's People

Contributors

thinkofname avatar noxime avatar ceifa avatar williamvenner avatar simonstix avatar cozygalvinism avatar flaise avatar colonelthirtytwo avatar adumbidiot avatar james7132 avatar kitlith avatar lostkagamine avatar johanhelsing avatar alexheretic avatar blueghostalt avatar dfabulich avatar not-fl3 avatar gmjosack avatar garyttierney avatar wyozi avatar joshhansen avatar scetch avatar palfrey avatar yancouto avatar asquared31415 avatar angusiguess avatar vstojkovic avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.