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trinitycorepatches's Issues

Compilar con dynamic linking

Buenas noches y gracias por el trabajo que haces,
Cuando intento compilar el parche del teleport habiendo hecho cmake con dynamic linking, lanza error LNK2019 y no me permite compilarlo. Da error en varios sitios, uno de ellos por ejemplo:

Error LNK2019 símbolo externo "public: class std::basic_string<char,struct std::char_traits,class std::allocator > __cdecl nsNpcTel::CatDest::GetName(unsigned char,bool)const " (?GetName@CatDest@nsNpcTel@@qeba?AV?$basic_string@DU?$char_traits@D@std@@v?$allocator@D@2@@std@@E_N@Z) sin resolver al que se hace referencia en la función "void __cdecl `anonymous namespace'::AffichCat(class Player * const,class Creature * const)"

En cambio, si hago el cmake sin dynamic linking compila perfectamente
Alguna idea de porque puede pasar?

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