Comments (3)
Hey, at the https://github.com/armory3d/armorcore/tree/armsdk branch:
Krom.createFragmentShader is not a function
is resolvedNot enough memory on image.c Buffer
is resolved- Still need to look into
Krom.setAudioCallback is not a function
It is also stripped out of stuff that is not needed for Armory so it should be a little cleaner.
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tl;dr: which armorcore commit should one build in order to have a Krom that links against one's system glibc?
Hi, I sadly can't help you with glibc, but I believe the last working version for Armory is armory3d/armorcore@93b696f (at least it still works for me). In the linked issue, I didn't used "apply" to say "check out the repository at this commit", but rather to say "apply the changes from this commit (only) on top of your current repository state". Sorry about the misunderstanding :)
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@vmitro
On debian 12 you can add this to your sources.list
deb https://deb.debian.org/debian experimental main
Then do apt -t experimental install libc6
It will work
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Related Issues (20)
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