All the Armory Example files, at the exception ok scene1 gives me the following error when I try to run them.
Traceback (most recent call last):
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\props_ui.py", line 543, in execute
make.play_project(self, True)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\make.py", line 307, in play_project
build_project(is_play=True, in_viewport=in_viewport)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\make.py", line 253, in build_project
export_data(fp, sdk_path, is_play=is_play, is_publish=is_publish, in_viewport=in_viewport)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\make.py", line 69, in export_data
exporter.execute(bpy.context, asset_path)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\exporter.py", line 2275, in execute
self.export_materials()
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\exporter.py", line 2079, in export_materials
self.post_export_material(material, o)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\exporter.py", line 2667, in post_export_material
make_material.parse(self, material, c, defs)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\make_material.py", line 22, in parse
parse_from(self, material, c, defs, surface_node)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\make_material.py", line 104, in parse_from
parse_material_surface(self, material, c, defs, tree, surface_node, 1.0)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\make_material.py", line 217, in parse_material_surface
parse_pbr_group(self, material, c, defs, tree, node, factor)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\make_material.py", line 509, in parse_pbr_group
parse_base_color_socket(self, base_color_input, material, c, defs, tree, node, factor)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\make_material.py", line 430, in parse_base_color_socket
add_albedo_tex(self, color_node, material, c, defs)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\make_material.py", line 367, in add_albedo_tex
tex = make_texture(self, 'sbase', node, material)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\make_material.py", line 115, in make_texture
tex['file'] = armutils.extract_filename(image.filepath)
File "E:\Armory\Armory_p02_win32\Armory\armsdk/armory/blender\armutils.py", line 105, in extract_filename
return s.rsplit(os.path.sep, 1)[1]
IndexError: list index out of range
location: :-1