D3DTextureRipper
This program dumps all texutres loaded by a D3D application to bmp files.
Get the source
Download the latest source code with:
git clone [email protected]:emist/D3DTexureRipper.git
Keep your source up to date with:
git pull origin master
Dependencies
The windebug dlls need to be placed in the bin\ folder of Injector for the project to execute properly.
Compiling
Load the solution into visual studio and press F6