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0.0 4.0 0.0 9.22 MB

Sebastian Castaño - Cristian Mendivelso - Christian Soto

Java 26.70% JavaScript 17.43% CSS 53.51% HTML 2.35%

2017-1-teampacmanproject's Introduction

Team PacM

college

Escuela Colombiana de Ingeniería Julio Garavito

Program

Systems Engineering

Subject

Software Architecture

Period

2017-1

Professor

Hector Fabio Cadavid Rengifo

Description

Based on Pac-Man, one of the most popular video games in the world, it has been thought to create a game with similar characteristics but with different objectives, highlighting elements of a collaborative system, creating value in the simultaneous participation, and based on the objectives Which have RPG games online. Thus exalting the tools that will be seen in the course.   The main idea of ​​the game is based on two teams that share the same board, the teams are divided into teams of "Attackers" (each player has characteristics similar to that of a pac-man), and a team of "Protectors" Each player has characteristics similar to those of a game ghost). In this case each team has a different objective in the game, in the team of the Attackers its mission is to eat the points of the screen, and the team of the Protectors protect the points of the screen is to prevent the attackers from eating them , All this in a certain time.

Screenshots

Link Heroku

http://pacm.herokuapp.com/

2017-1-teampacmanproject's People

Contributors

cristianmendivelso avatar gotischer avatar christiansotoanaya avatar hcadavid avatar

Watchers

Francisco Jose CHAVES avatar James Cloos avatar  avatar Héctor Fabio Cadavid Rengifo avatar

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