GithubHelp home page GithubHelp logo

artea-station / artea-station-server Goto Github PK

View Code? Open in Web Editor NEW
5.0 1.0 16.0 1.98 GB

A HRP server focused on a cohesive setting with neat features.

Home Page: https://discord.gg/BrwHEt8Hdc

License: GNU Affero General Public License v3.0

Python 1.05% DM 88.97% CSS 0.05% HTML 0.09% JavaScript 5.42% Shell 0.07% Batchfile 0.01% C# 0.02% C++ 0.04% PowerShell 0.02% PHP 0.11% Dockerfile 0.01% TypeScript 3.64% SCSS 0.50%
fun ss13 space spacestation13 game roleplaying-game

artea-station-server's People

Contributors

actions-user avatar anturk avatar aranclanos avatar changelingrain avatar cheridan avatar coiax avatar cyberboss avatar duncathan avatar fikou avatar giacom avatar github-actions[bot] avatar iamgoofball avatar ikarrus avatar imtakingabreakdontatme avatar incoming5643 avatar jordie0608 avatar korphaeron avatar kriskog avatar lzimann avatar mrstonedone avatar optimumtact avatar phil235 avatar razharas avatar remierichards avatar shizcalev avatar silicons avatar spacemaniac avatar tgstation-server avatar theoperand avatar tkdrg avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar

Watchers

 avatar

artea-station-server's Issues

Containers With Pour Size Greater Than Target Not Working As Intended

Round ID:

Testmerges:

Reproduction:

Chem carts do nothing when trying to pour into a containers smaller than it's pour size, and prints into chat "Pours units of solution.", which uh, is not ideal.

Instead, return a message saying the user has inadequate control to pour, or something.

Examine panel does not want to open :(

Round ID: 21

Testmerges: #193 #192 #193

Reproduction:

Examine panel is broken right now and will not open when you try to examine people on the server. (I have tested this on a local master branch too without any test merges and the same thing happens, it just wont open) Kind of a shame and a big issue since something something HRP server.

2023-05-14.01-30-12.mp4

Captain's Spare ID Doesn't Update Text Overlay

Round ID:

Testmerges:

Reproduction:

Put ID into console, give it an assigned name, see that text overlay isn't applied. I probably fucked up a check somewhere. Should be an easy fix.

Crewless Shuttle Call is Overzealous

Round ID:

Testmerges:

Reproduction:

This is meant to fire after a certain amount of time when everyone ghosts, dies, or otherwise removes themselves from gameplay. For some reason, it seems to be firing regardless of if anyone actually joined the round, which is less than ideal.

Lobby Cam Parallax is Busted

Round ID: N/A

Testmerges:

Reproduction:

Unfortunately, this bug was unrelated to #113, so this is being made to remind me it exists outside of playtests.

Very minor, but somewhat annoying bug, basically the parallax is confined to a single 32x32 square in the bottom left, and space is left entirely dark. Not ideal.

Probably something to do with dead player init not providing screen size properly? No idea at this point.

image

Goliaths Are Too Tanky

Round ID: 37

Testmerges:

Reproduction:

It takes a full egun to kill a single goliath. We aren't balanced around the lavaland/sec/antag gameplay loop, so this is a problem.

Elevator Auto-Stop is Silent

Round ID:

Testmerges:

Reproduction:

It really should scream, otherwise folk think the elevator broke, when it instead just refused to squish some creature.

Buildmode UI buttons are skewed to the left too much

Round ID:

N/A

Testmerges:

N/A

Reproduction:

(This was tested on master an it happens on there)

Simply press F7 or hit the toggle buildmode verb, or give yourself buildmode with VV. It doesn't matter how buildmode is opened but the buttons will always be skewed to the left. See video.

2023-03-20.08-28-54.mp4

Pathfinder Encryption key shows up as an error In-game.

Round ID: 27

Testmerges: (Not relevant to this issue)

Reproduction:

Grab a Pathfinder radio headset and take out its encryption key, or spawn it in. It will show up as an ERROR object because its Icon state is using the sci key but that one was deleted lol

image

Examine panel bugs and strange behavior!

Round ID: 27

Testmerges: #237 #236 #221 #243 #242 #240 #244

Reproduction:

Examine panel behaves strangely and seems to do some of the following:

  • Opening the examine panel for other players only seems to work when you are really close to them.
  • Putting on any eye-wear on your character will hide your face examine text.
2023-06-11.23-50-58.mp4

Welding things does not blind you anymore.

Round ID:

N/A

Testmerges:

N/A (This happens on master branch 💀)

Reproduction:

Literally weld anything while not wearing welding protection. It seems the blindingly bright white overlay seems to not be posistioned or sized right since it only shows up in the lower left corner of the screen when welding things.

Video of the issue

2023-03-18.00-19-03.mp4

Cargo shuttle does not want to dock at the station.

Round ID:

N/A

Testmerges:

N/A

Reproduction:

While doing some testing for #77 I noticed an issue with the cargo shuttle.

When the cargo shuttle is called to the station with any console in cargo it simply will not dock or appear at the station. The timer and display will show a countdown but when it reaches 0 This happens (See Video attachment) and the shuttle does not appear at cargo.

Testing was done on the master branch to replicate this.

2023-03-07.23-20-35.mp4

Strange lighting behavior on walls

Round ID: N/A

Testmerges: N/A (This was tested on Master)

Reproduction:

Simply load up your master branch, go to Kilostation and go to the locations shown in the images and videos. Lighting behavior is really weird around the walls shown and I have a feeling that this might have been caused by #205. Just pointing this out and making the issue so we can keep track of it and are aware :P

The weird lighting in question:

image

image

2x2 walls appear as blocked vision.

2023-06-03.12-42-44.mp4

PDA Darkmode is Too Dark

Round ID:

Testmerges:

Reproduction:

The buttons are almost too dark to read, should uh, probably take into account dark theme buttons.

Most Quirks Don't Apply

Round ID: 21

Testmerges:

#193
#192
#183

Reproduction:

Try to add a quirk from this list. Unverified, but honestly, not surprising considering how jank prefs is.
image

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.