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Consecutive taps on Activating Explosive chip throws exception

AssertionException: Assertion failure. Value was False
Expected: True
UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Assertions/Assert/AssertBase.cs:29)
UnityEngine.Assertions.Assert.IsTrue (System.Boolean condition, System.String message) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Assertions/Assert/AssertBool.cs:20)
UnityEngine.Assertions.Assert.IsTrue (System.Boolean condition) (at /Users/bokken/buildslave/unity/build/Runtime/Export/Assertions/Assert/AssertBool.cs:13)
Game.Chips.Activation.ChipByUserInputActivator.OnChipTouched (UnityEngine.GameObject gameobject) (at Assets/Scripts/Runtime/Chips/Activation/ChipByUserInputActivator.cs:40)
Game.Input.GameObjectInputNotifier.OnTouchBeganNotified (UnityEngine.Vector2 pixelCoordinates) (at Assets/Scripts/Runtime/Input/GameObjectInputNotifier.cs:67)
Game.Input.TouchInputNotifier.Zenject.ITickable.Tick () (at Assets/Scripts/Runtime/Input/TouchInputNotifier.cs:19)
Zenject.TickablesTaskUpdater.UpdateItem (Zenject.ITickable task) (at Library/PackageCache/com.svermeulen.extenject@4daa0b7bd1/Source/Runtime/TaskUpdater.cs:158)
Zenject.TaskUpdater`1[TTask].UpdateRange (System.Int32 minPriority, System.Int32 maxPriority) (at Library/PackageCache/com.svermeulen.extenject@4daa0b7bd1/Source/Runtime/TaskUpdater.cs:75)
Zenject.TaskUpdater`1[TTask].UpdateAll () (at Library/PackageCache/com.svermeulen.extenject@4daa0b7bd1/Source/Runtime/TaskUpdater.cs:59)
Zenject.TickableManager.Update () (at Library/PackageCache/com.svermeulen.extenject@4daa0b7bd1/Source/Runtime/TickableManager.cs:195)
Zenject.MonoKernel.Update () (at Library/PackageCache/com.svermeulen.extenject@4daa0b7bd1/Source/Runtime/Kernels/MonoKernel.cs:70)

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