Comments (4)
There are no plans to implement abilities for modded mobs in Changeling itself. That should be done by add-ons. However, it is currently possible to apply existing morph abilities to modded mobs through configuration: https://github.com/mchorse/metamorph/wiki/Configuring-Morphs
(Changeling is based off of Metamorph, so it should still apply. Changeling documentation is TODO)
The giant morphs are a problem, though.
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I changed the title of this issue for tracking purposes.
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Ok, no problem and I was successfully able to add a few vanilla abilities to modded mobs, although I didn't have to much luck with abilities from the mods them self's, But thanks for pointing me in the right direction and thanks for this awesome mod. Also sorry one more thing, would Changeling be better for my mod pack than Metamorph because I have been using Metamorph for it.
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I recommend Changeling.
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Related Issues (20)
- Enderman Bugs HOT 3
- Bug contrôle du joueur en morph HOT 6
- Do you have helpers? HOT 1
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- Undead morphs aren't healed by Instant Damage and vice versa. HOT 1
- Suggestion about Morph.json HOT 10
- Newly acquired morphs not visible in Survival morph menu HOT 12
- 1.2.5.changeling.1
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- Extremely bizarre glitch HOT 2
- Chance of health loss and/or "fake death" when switching between morphs with zero max health HOT 2
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