GLoids is a simulation of boids in openGL. The boilerplate code is from Glitter.
Note: The getting started guide is pulled from Glitter.
GLoids has a single dependency: cmake, which is used to generate platform-specific makefiles or project files. Start by cloning this repository, making sure to pass the --recursive
flag to grab all the dependencies. If you forgot, then you can git submodule update --init
instead.
git clone --recursive https://github.com/ASchneidman/GLoids
cd GLoids
cd Build